Angband.oook.cz
Angband.oook.cz
AboutVariantsLadderForumCompetitionComicScreenshotsFunniesLinks

Go Back   Angband Forums > Search Forums

Showing results 1 to 25 of 249
Search took 0.03 seconds.
Search: Posts Made By: backwardsEric
Forum: Vanilla Today, 05:48
Replies: 1
Views: 118
Posted By backwardsEric
One reason may be that teleporting onto items can...

One reason may be that teleporting onto items can trigger autopickup. It looks like that wouldn't cost the player a turn in Vanilla (teleport to cast by a monster on the player happens outside the...
Forum: Vanilla Today, 03:11
Replies: 10
Views: 266
Posted By backwardsEric
Besides the debug command or the spoiler option...

Besides the debug command or the spoiler option on the tombstone screen, the GCU/X11/SDL/SDL2 command line (i.e. not the Windows or Mac version) has an option to generate the spoilers as well. One...
Forum: Vanilla Yesterday, 06:07
Replies: 4
Views: 128
Posted By backwardsEric
You can use the -u command line option to use a...

You can use the -u command line option to use a different save file than the default. So, to start or continue a character with "Joe" as the name of the save file, you'd run


angband -uJoe

...
Forum: Variants January 23, 2022, 18:27
Replies: 5
Views: 278
Posted By backwardsEric
The most recent update to the master branch for...

The most recent update to the master branch for Hengband has a change that may fix the problem you saw with escalating/dropping privileges on Cygwin. If you have a chance, it's probably worth trying...
Forum: Vanilla January 23, 2022, 04:41
Replies: 9
Views: 176
Posted By backwardsEric
Angband's main-gcu.c isn't using curses'...

Angband's main-gcu.c isn't using curses' init_color() to override the default color table; Zangband's is. That's likely the main cause.

As a side effect of that, Angband's main-gcu.c is, for the...
Forum: Vanilla January 23, 2022, 00:38
Replies: 170
Views: 24,705
Posted By backwardsEric
Is only Angband showing the delayed response or...

Is only Angband showing the delayed response or do you see it in other applications as well? You might check sections in the console log (Utilities->Console; "Spin Reports" or "Log Reports" may be...
Forum: Variants January 21, 2022, 20:52
Replies: 8
Views: 165
Posted By backwardsEric
There was a similar problem with Hengband 1.6.2 -...

There was a similar problem with Hengband 1.6.2 - on 64-bit systems the types it chose for fixed-size integers led to the random number initialization getting stuck. The change to src/h-types.h that...
Forum: Vanilla January 21, 2022, 19:16
Replies: 170
Views: 24,705
Posted By backwardsEric
To me, the quick solution would be to set the...

To me, the quick solution would be to set the cost of the Phial of Undeath to be the same as the Phial of Galadriel; then they'd look the same until touched. The previous behavior, having the kind's...
Forum: Variants January 21, 2022, 18:51
Replies: 8
Views: 165
Posted By backwardsEric
When you set DEFAULT_PATH to "~/zangband/lib/",...

When you set DEFAULT_PATH to "~/zangband/lib/", did you give it in exactly that form or in a form where the tilde had been replaced with the path to the home directory (i.e. what you would see if you...
Forum: Vanilla January 14, 2022, 03:24
Replies: 1
Views: 276
Posted By backwardsEric
That's one of the more porous vaults (plenty of...

That's one of the more porous vaults (plenty of '%'s where corridors can connect and those will likely have line of sight to the nasties). Turning a bunch of the '%'s into '#'s, preferably so an...
Forum: Variants January 11, 2022, 18:55
Replies: 393
Views: 66,456
Posted By backwardsEric
The "Fatal Error." means it didn't find the lib...

The "Fatal Error." means it didn't find the lib directory. Check the output of configure to see what it said the "lib path" would be. I suspect that configure wants the LIBS= option at the end of...
Forum: Variants January 11, 2022, 18:22
Replies: 393
Views: 66,456
Posted By backwardsEric
When I compiled it on OpenBSD 6.9, it did not...

When I compiled it on OpenBSD 6.9, it did not recognize the installed version of ncurses by default but did recognize the X11 libraries which were also installed. Adding "--with-ncurses-prefix=/usr...
Forum: Variants January 11, 2022, 16:27
Replies: 393
Views: 66,456
Posted By backwardsEric
Hmm, setting SGI should have excluded that; it...

Hmm, setting SGI should have excluded that; it worked on OpenBSD 6.9. Commenting out line 43 of h-system.h should do the trick; replace it with


/* # include <sys/timeb.h> */
Forum: Variants January 11, 2022, 03:46
Replies: 393
Views: 66,456
Posted By backwardsEric
A quick way is to tell it you're using an SGI...

A quick way is to tell it you're using an SGI (looks like the only effect of that is to skip the problematic header file):


./configure --prefix $HOME/.frogcomposband --without-x...
Forum: Variants January 9, 2022, 17:31
Replies: 393
Views: 66,456
Posted By backwardsEric
For compiling on a Mac, try ./configure...

For compiling on a Mac, try


./configure --with-no-install NCURSES_CONFIG=/usr/bin/ncurses5.4-config


. That worked with Angband on a system with macOS 11.6.2 and Xcode 13.2.1 installed. ...
Forum: Variants January 8, 2022, 20:07
Replies: 5
Views: 278
Posted By backwardsEric
That looks like a bug. I'd post an issue about...

That looks like a bug. I'd post an issue about it on Hengband's issue list. My guess as to why they haven't seen it when they compile for Linux is that SAFE_SETUID_POSIX somehow isn't set there...
Forum: Variants January 8, 2022, 19:50
Replies: 2
Views: 198
Posted By backwardsEric
Commenting out lines 69 and 70 of files.c (extra...

Commenting out lines 69 and 70 of files.c (extra definitions of player_uid and player_egid that duplicate ones in variable.c) should fix that linker error.

For posterity, you might edit the link...
Forum: Vanilla December 29, 2021, 18:52
Replies: 170
Views: 24,705
Posted By backwardsEric
One solution, both to PowerWyrm's concern that...

One solution, both to PowerWyrm's concern that triggered that change and to yours, would be to report the total number of a consumable in the inventory after one is used rather than what's in the...
Forum: Vanilla December 28, 2021, 20:45
Replies: 24
Views: 1,128
Posted By backwardsEric
A permanently lost artifact is supposed to get an...

A permanently lost artifact is supposed to get an entry in the player's history: you can check that in game with '~' followed by 'r'; the history is also included when you do a character dump to a...
Forum: Vanilla December 28, 2021, 20:29
Replies: 4
Views: 292
Posted By backwardsEric
They're at...

They're at https://github.com/angband/angband/releases . Click on the triangle next to "Assets" for the release of interest to get the link to the *-osx.dmg file.



Recent versions of...
Forum: Vanilla December 24, 2021, 23:42
Replies: 35
Views: 9,461
Posted By backwardsEric
I'd be tempted to give one of the reindeer a...

I'd be tempted to give one of the reindeer a BR_LIGHT ranged attack (an innate beam of strong light would be a better match to canon, but that's not available in the current monster spell list).
Forum: Vanilla December 14, 2021, 00:35
Replies: 13
Views: 3,334
Posted By backwardsEric
The module-specific options ("-n3" in this case)...

The module-specific options ("-n3" in this case) need to be separated from the regular options by "--". So try this:

angband/src -mgcu -- -n3
Forum: Vanilla December 13, 2021, 23:52
Replies: 20
Views: 9,584
Posted By backwardsEric
The keymap for swapping (in Vanilla, only 'x' in...

The keymap for swapping (in Vanilla, only 'x' in the original keyset; previously 'X' in both keysets) only works for swapping between two items (one which will be equipped; the other in the pack). ...
Forum: Vanilla December 13, 2021, 20:22
Replies: 20
Views: 9,584
Posted By backwardsEric
If using the original keyset, 'x' is a keymap for...

If using the original keyset, 'x' is a keymap for 'w' followed by '0' which would wield whatever's in the pack inscribed with '@w0'. In the past (the change happened in 2013 and there's still an...
Forum: Vanilla December 13, 2021, 04:39
Replies: 170
Views: 24,705
Posted By backwardsEric
The first part is understandable: if it can't...

The first part is understandable: if it can't locate where the monster in the duel was in the main level, the character get's placed in another location. Ingwe has mentioned that happening after...
Showing results 1 to 25 of 249

 
Forum Jump

All times are GMT +1. The time now is 18:38.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2022, vBulletin Solutions Inc.