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Search: Posts Made By: Huqhox
Forum: Vanilla September 1, 2021, 12:13
Replies: 3
Views: 474
Posted By Huqhox
As a flavour mechanic that's an interesting idea...

As a flavour mechanic that's an interesting idea - after all flasks of oil hit by fire wouldn't just 'burn up'. Even if they did minimal splash damage it could be interesting.

Of course you'd also...
Forum: Vanilla August 2, 2021, 16:09
Replies: 78
Views: 6,198
Posted By Huqhox
That's a thumbs up from me. Still keeps the spell...

That's a thumbs up from me. Still keeps the spell powerful but prevents it being a cheesy spam at the start of every level
Forum: Vanilla July 6, 2021, 09:10
Replies: 94
Views: 6,351
Posted By Huqhox
We had a discussion a while ago about having...

We had a discussion a while ago about having different kinds of summon monster; nothing ever came of it but it might help to address this issue.

The current thinking around summon monster is that...
Forum: Vanilla April 23, 2021, 12:29
Replies: 161
Views: 16,633
Posted By Huqhox
I suspect that despite the head being mithril,...

I suspect that despite the head being mithril, the shaft is still wood and therefore frustratingly flammable
Forum: Vanilla March 10, 2021, 10:00
Replies: 105
Views: 15,126
Posted By Huqhox
...or maybe flip it around. If an artifact/unique...

...or maybe flip it around. If an artifact/unique is seen/generated on a different level then that will update the player knowledge. Every time you go to a previously explored level check any...
Forum: Vanilla February 1, 2021, 14:37
Replies: 17
Views: 1,719
Posted By Huqhox
Thinking aloud here, but how about asking a...

Thinking aloud here, but how about asking a question when there's something to be learned?

Two specific instances come to mind

1. Learning a new rune
2. Learning a new spell

If you get the...
Forum: Vanilla October 8, 2020, 16:19
Replies: 190
Views: 28,673
Posted By Huqhox
Nice find This kind of bug is why I both...

Nice find

This kind of bug is why I both love and hate programming in equal measure...
Forum: Vanilla October 1, 2020, 14:26
Replies: 190
Views: 28,673
Posted By Huqhox
I'm all for changing them if it's going to make...

I'm all for changing them if it's going to make the dungeon generation easier
Forum: Vanilla September 18, 2020, 10:04
Replies: 28
Views: 3,185
Posted By Huqhox
1. I find their rarity spot on - still rare...

1. I find their rarity spot on - still rare enough to be a nice find even deep in the dungeon. I certainly get the vast majority of my experience from killing monsters

2. The Thorin Oakenshield...
Forum: Vanilla September 17, 2020, 08:55
Replies: 11
Views: 2,494
Posted By Huqhox
+1 for this

+1 for this
Forum: Vanilla September 11, 2020, 10:12
Replies: 9
Views: 1,426
Posted By Huqhox
Back on older versions Gnome Mage was the most...

Back on older versions Gnome Mage was the most powerful combination in the game, if you could survive the first few CLs. In fact in some ways it felt (to me) that the game was tilted towards making...
Forum: Vanilla September 3, 2020, 10:32
Replies: 19
Views: 2,609
Posted By Huqhox
I can see two approaches to this 1. Accept...

I can see two approaches to this

1. Accept that creeping coins are special, and if you try to generate (say) creeping copper coins at too low a level for copper piles the go pick another monster...
Forum: Vanilla August 28, 2020, 09:15
Replies: 6
Views: 1,143
Posted By Huqhox
What happens is that the random number generator...

What happens is that the random number generator state is saved when you save the game, so when you load the save getting the RNG to generate e.g. the the numbers to create an item from ?acquirement...
Forum: Vanilla August 19, 2020, 10:04
Replies: 5
Views: 1,060
Posted By Huqhox
There was a discussion a little while ago about...

There was a discussion a little while ago about having different kinds of summons, and one of those was to summon other monsters on the level (like a call to arms)
Forum: Vanilla August 12, 2020, 12:45
Replies: 19
Views: 2,609
Posted By Huqhox
I think the idea would be to only increase the...

I think the idea would be to only increase the value if no selling was on, thereby giving no advantage (and really it's not an advantage, its an information leak)

This does seem like a good hole...
Forum: Vanilla August 5, 2020, 09:16
Replies: 32
Views: 3,805
Posted By Huqhox
That sounds like an idea worth testing out, see...

That sounds like an idea worth testing out, see how it plays
Forum: Vanilla August 4, 2020, 11:32
Replies: 37
Views: 4,202
Posted By Huqhox
After a mere few seconds of thought, my instant...

After a mere few seconds of thought, my instant (and probably incorrect) reaction to this is: Do we care about under depth monsters at all? They don't necessarily make the level easier. What I am...
Forum: Vanilla July 2, 2020, 12:24
Replies: 11
Views: 1,684
Posted By Huqhox
I take a variant on the opinion of Crowley in...

I take a variant on the opinion of Crowley in Good Omens

"They're in the town, they know the risks they're taking"
Forum: Vanilla July 1, 2020, 12:46
Replies: 263
Views: 26,710
Posted By Huqhox
(Yes I know this is OT) That's what I...

(Yes I know this is OT)

That's what I thought too until I looked it up... apparently it's possible to adjust the fletching so that the arrow curves in flight. As to how much and how reliable, I've...
Forum: Vanilla June 30, 2020, 09:56
Replies: 263
Views: 26,710
Posted By Huqhox
I believe a sufficiently skilled bowman could...

I believe a sufficiently skilled bowman could trim is arrow so it would swerve during flight... so maybe there's some merit in it
Forum: Vanilla April 20, 2020, 12:36
Replies: 27
Views: 4,919
Posted By Huqhox
How about ending it if the caster takes any...

How about ending it if the caster takes any damage at all? That way when you hit a room full of nasties or a vault, you can fastcast to get a few battlefield control spells off and maybe a couple of...
Forum: Vanilla April 9, 2020, 14:07
Replies: 26
Views: 3,589
Posted By Huqhox
Check, check and check :D The thing about...

Check, check and check :D

The thing about the Silmarilion, and I guess one of the reasons it can be hard to pick after LotR is that it's basically a set of notes about the history of Middle Earth...
Forum: Vanilla February 6, 2020, 09:36
Replies: 463
Views: 51,951
Posted By Huqhox
This would work as well, it's only the 'arriving'...

This would work as well, it's only the 'arriving' stair that was ever the problem, which can be dealt with separately anyway. What I like about placing the stairs next to a wall is that it's slightly...
Forum: Vanilla February 3, 2020, 08:57
Replies: 463
Views: 51,951
Posted By Huqhox
That sounds like it would work well. I'd be happy...

That sounds like it would work well. I'd be happy if this was implemented. Down stairs at least should be easy to find to encourage diving; currently they can be a chore to find
Forum: Vanilla January 31, 2020, 15:18
Replies: 10
Views: 1,887
Posted By Huqhox
Nice work. A big thank you for all you work on...

Nice work. A big thank you for all you work on Angband, too

Looking forward to seeing and contributing to this
Showing results 1 to 25 of 143

 
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