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Search: Posts Made By: Nick
Forum: AAR Yesterday, 21:04
Replies: 7
Views: 891
Posted By Nick
Small print: Actual weapon does not actually slay...

Small print: Actual weapon does not actually slay actual dragons.
Forum: AAR October 3, 2022, 01:23
Replies: 7
Views: 240
Posted By Nick
That's amazing :)

That's amazing :)
Forum: Vanilla October 2, 2022, 00:50
Replies: 8
Views: 616
Posted By Nick
If you don't like gauntlet levels, you can just...

If you don't like gauntlet levels, you can just set the "alloc" value for them in dungeon_profile.txt to 0, then they will never appear.
Forum: Sil October 2, 2022, 00:10
Replies: 10
Views: 1,578
Posted By Nick
Another update - I've done the monster creation...

Another update - I've done the monster creation and management stuff, and dungeon generation. I'm now working on the main game loop, and then will do a big pass through both codebases to see what...
Forum: Vanilla September 29, 2022, 04:05
Replies: 18
Views: 926
Posted By Nick
I know, it's ridiculous. Maybe you should take...

I know, it's ridiculous. Maybe you should take over again...
Forum: Vanilla September 28, 2022, 12:47
Replies: 18
Views: 926
Posted By Nick
Yep, this entire thread was just me fishing for...

Yep, this entire thread was just me fishing for compliments :)
Forum: Vanilla September 27, 2022, 22:19
Replies: 18
Views: 926
Posted By Nick
OK, thanks everyone. My main problem with...

OK, thanks everyone.

My main problem with remaining maintainer was my own feeling that I wasn't doing the job justice. I've asked backwardsEric, and his response was in accord with what everyone...
Forum: Vanilla September 27, 2022, 03:20
Replies: 18
Views: 926
Posted By Nick
Angband maintainer

Those paying attention to the Angband codebase may have noticed that, while I've been pulling other people's changes in (where "other people" mostly means backwardsEric), I have made very few changes...
Forum: Vanilla September 15, 2022, 22:11
Replies: 2
Views: 323
Posted By Nick
That's what's called a learning opportunity :D

That's what's called a learning opportunity :D
Forum: Vanilla September 14, 2022, 22:12
Replies: 143
Views: 25,946
Posted By Nick
It may be a question of whether NumLock is on or...

It may be a question of whether NumLock is on or not.
Forum: Variants September 12, 2022, 21:43
Replies: 3
Views: 309
Posted By Nick
Steamband is definitely balanced enough to be...

Steamband is definitely balanced enough to be playable and winnable. Any class can do some spellcasting (IIRC), so I would recommend picking a fairly robust race and starting as if playing a...
Forum: Idle chatter September 11, 2022, 12:44
Replies: 29
Views: 2,417
Posted By Nick
Well yes, he's not meant to arrive until the...

Well yes, he's not meant to arrive until the third age. But then they seem to be having the rings of power being forged in Ar Pharazon's time, which is about 1700 years too late, so sticking to the...
Forum: Idle chatter September 11, 2022, 05:15
Replies: 29
Views: 2,417
Posted By Nick
Which text is that?

Which text is that?
Forum: Idle chatter September 10, 2022, 22:56
Replies: 29
Views: 2,417
Posted By Nick
I'm kind of assuming it is.

I'm kind of assuming it is.
Forum: Variants September 9, 2022, 14:24
Replies: 49
Views: 11,444
Posted By Nick
Yes, me too. RL is keeping me busy at the...

Yes, me too. RL is keeping me busy at the moment, but the Sil rewrite is at least still progressing.
Forum: Idle chatter September 9, 2022, 14:12
Replies: 29
Views: 2,417
Posted By Nick
I'm not rushing to judgment, but it hasn't really...

I'm not rushing to judgment, but it hasn't really grabbed me yet.
Forum: Variants September 7, 2022, 06:40
Replies: 69
Views: 14,126
Posted By Nick
83% is correct. The easy way to check is to...

83% is correct. The easy way to check is to calculate the amount of damage that gets through, multiplicatively - so 34% resist is 66% damage, etc. In this case,.5 * .66 * 1.55 * .6 * .9 * .65 ~=...
Forum: Variants August 10, 2022, 02:48
Replies: 69
Views: 14,126
Posted By Nick
Nope, doesn't count amulets, rings or lights.

Nope, doesn't count amulets, rings or lights.
Forum: Variants August 9, 2022, 01:22
Replies: 69
Views: 14,126
Posted By Nick
Yes, armor is used in the broad sense - so body...

Yes, armor is used in the broad sense - so body armor, cloaks, shields, boots, gloves, hats.
Forum: Sil August 7, 2022, 12:17
Replies: 10
Views: 1,578
Posted By Nick
That sounds brilliant :)

That sounds brilliant :)
Forum: Sil August 7, 2022, 00:10
Replies: 10
Views: 1,578
Posted By Nick
Update on the original post; I have now done: ...

Update on the original post; I have now done:
Abilities;
Player calculations;
Object generation and (mostly) management;
Chests.

So this leaves:
Monster creation and management;
LoS...
Forum: Development August 5, 2022, 23:59
Replies: 15
Views: 821
Posted By Nick
What's it's central idea going to be? Will it be...

What's it's central idea going to be? Will it be the same theme as Cthangband but with updated gameplay, or a different theme? That might influence your decision.

Or you could just name it after...
Forum: Vanilla August 3, 2022, 22:09
Replies: 1
Views: 621
Posted By Nick
Summoned monsters are held for a few turns to...

Summoned monsters are held for a few turns to give the player a chance to move first. Looks like it might not be quite for long enough...
Forum: Idle chatter July 22, 2022, 13:22
Replies: 6
Views: 908
Posted By Nick
There's a ladder for NPPMoria...

There's a ladder for NPPMoria...
Forum: Variants July 19, 2022, 00:16
Replies: 93
Views: 10,318
Posted By Nick
Try reposting - Pav thinks he's fixed the error.

Try reposting - Pav thinks he's fixed the error.
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