Angband.oook.cz
Angband.oook.cz
AboutVariantsLadderForumCompetitionComicScreenshotsFunniesLinks

Go Back   Angband Forums > Search Forums

Showing results 1 to 25 of 500
Search took 0.06 seconds.
Search: Posts Made By: Antoine
Forum: Vanilla April 13, 2018, 21:42
Replies: 35
Views: 1,367
Posted By Antoine
Maybe we need a variant 'NewOldAngband'

Maybe we need a variant 'NewOldAngband'
Forum: Variants April 11, 2018, 00:04
Replies: 54
Views: 1,707
Posted By Antoine
Speaking as Quickband originator, if you bring...

Speaking as Quickband originator, if you bring back Quickband mode to Pos, can you please call it something else, just to avoid confusion? What's wrong with simply 'quick mode'?

A.
Forum: Vanilla March 22, 2018, 01:04
Replies: 492
Views: 20,935
Posted By Antoine
> The problem with that is that if you banish or...

> The problem with that is that if you banish or run away from a unique, the next time that unique is generated, it counts as a new monster

So then, the game just needs to remember whether a...
Forum: Vanilla March 21, 2018, 22:23
Replies: 492
Views: 20,935
Posted By Antoine
Why not simply say that a given monster can only...

Why not simply say that a given monster can only be pickpocketed once?

Then you don't need monster inventories.

A.
Forum: Vanilla March 13, 2018, 00:23
Replies: 492
Views: 20,935
Posted By Antoine
Have you over-nerfed extra shots a little? A.

Have you over-nerfed extra shots a little?

A.
Forum: Vanilla February 21, 2018, 12:40
Replies: 492
Views: 20,935
Posted By Antoine
"Curse" needs a new name I think

"Curse" needs a new name I think
Forum: Vanilla February 20, 2018, 00:48
Replies: 8
Views: 654
Posted By Antoine
Can Bitch be a new class pls A.

Can Bitch be a new class pls

A.
Forum: AAR February 16, 2018, 22:28
Replies: 296
Views: 36,397
Posted By Antoine
Bummer if you're an orc though A.

Bummer if you're an orc though

A.
Forum: AAR February 14, 2018, 22:26
Replies: 55
Views: 2,868
Posted By Antoine
Can't you divide all extra shots by e.g. 3? So...

Can't you divide all extra shots by e.g. 3? So that +2 shots became +2/3 of a shot? No more balance issue

A.
Forum: Vanilla February 2, 2018, 23:08
Replies: 492
Views: 20,935
Posted By Antoine
On the mana recovery thing, it should be possible...

On the mana recovery thing, it should be possible to give mages some mana recovery options without completely unbalancing them. Depending on the spell realm, perhaps something like:

- drain own HP...
Forum: Sil January 27, 2018, 22:47
Replies: 3
Views: 536
Posted By Antoine
And that is how the game of golf was invented ...

And that is how the game of golf was invented

A.
Forum: Vanilla January 6, 2018, 11:31
Replies: 492
Views: 20,935
Posted By Antoine
Thanks for posting the file

Thanks for posting the file
Forum: Vanilla January 6, 2018, 01:02
Replies: 492
Views: 20,935
Posted By Antoine
> In terms of adding realms and re-arranging...

> In terms of adding realms and re-arranging spells and books, both paths can be done almost entirely in data files.

Can you show here a snippet from one of these data files?

A.
Forum: Vanilla January 1, 2018, 01:13
Replies: 492
Views: 20,935
Posted By Antoine
> Yes, absolutely. I've just kind of thrown...

> Yes, absolutely. I've just kind of thrown damage values, mana costs and levels in there at what seems about right to me, but there will need to be balancing.

I wrote my last post while you were...
Forum: Vanilla January 1, 2018, 01:12
Replies: 492
Views: 20,935
Posted By Antoine
In particular, you need to be careful with ideas...

In particular, you need to be careful with ideas like "capability X clearly falls within the domain of realm Y". Because while it may make thematic sense, it leaves every realm _except_ Y completely...
Forum: Vanilla January 1, 2018, 01:00
Replies: 492
Views: 20,935
Posted By Antoine
So what I'm taking from this thread, Nick, is...

So what I'm taking from this thread, Nick, is that you need to think in very concrete terms about how each class's spell selection influences its playstyle. Particularly in terms of its access to...
Forum: Idle chatter December 24, 2017, 20:23
Replies: 4
Views: 271
Posted By Antoine
Merry Christmas y'all

(says Antoine)
Forum: Variants October 31, 2017, 23:37
Replies: 49
Views: 4,178
Posted By Antoine
Will these changes get back into ellipos? A.

Will these changes get back into ellipos?

A.
Forum: Vanilla October 27, 2017, 16:57
Replies: 22
Views: 1,453
Posted By Antoine
It's not possible to get to DL20-odd faster than...

It's not possible to get to DL20-odd faster than that?

A.
Forum: Vanilla October 19, 2017, 11:51
Replies: 83
Views: 5,445
Posted By Antoine
@Nick > I'm fine with criticism. Well...

@Nick

> I'm fine with criticism.

Well spoken sir!

> I prefer it to be constructive, but even "you've ruined the game" is information

Yes, especially as sometimes (not in this case IMO)...
Forum: Variants October 13, 2017, 15:14
Replies: 11
Views: 837
Posted By Antoine
Are you going to struggle from the lack of some...

Are you going to struggle from the lack of some other skills like speed / saving throw / magic device / whatever? (I haven't played Skillmaster)
Forum: Variants October 6, 2017, 21:58
Replies: 76
Views: 8,676
Posted By Antoine
Do we have some means of communicating with...

Do we have some means of communicating with Chris, is he on email or ...?
Forum: Variants October 6, 2017, 21:53
Replies: 76
Views: 8,676
Posted By Antoine
Well, here we are and we should make the best of...

Well, here we are and we should make the best of it.

A
Forum: Variants October 6, 2017, 14:52
Replies: 76
Views: 8,676
Posted By Antoine
I wonder if Chris is OK in himself these days....

I wonder if Chris is OK in himself these days. Not impossible that he is working through a rough patch

A.
Forum: Sil October 5, 2017, 20:12
Replies: 10
Views: 684
Posted By Antoine
What about allowing Morgoth to be wounded...

What about allowing Morgoth to be wounded (slowing him and making him pursue less often on the ascent) but not actually killed?

A.
Showing results 1 to 25 of 500

 
Forum Jump

All times are GMT +1. The time now is 11:45.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2018, vBulletin Solutions Inc.