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Search: Posts Made By: Philip
Forum: Vanilla April 22, 2018, 00:13
Replies: 35
Views: 1,367
Posted By Philip
I distinctly remember (hell, when going back to...

I distinctly remember (hell, when going back to O, I experience) wands of sleep or scare monster being almost entirely useless (there is a particular thing a decently high stealth character can do...
Forum: Vanilla April 21, 2018, 17:47
Replies: 53
Views: 2,389
Posted By Philip
With monster damage being spiky, and with those...

With monster damage being spiky, and with those spikes frequently being over 1/2 of hp, this sounds difficult to manage. In situations where currently a character ends up drinking (casting) Healing...
Forum: Vanilla April 21, 2018, 01:39
Replies: 4
Views: 195
Posted By Philip
Ah, I may have been unclear there - what I meant...

Ah, I may have been unclear there - what I meant is that vaults in general should be interesting for every character. So, no character class should be able to trivially farm most (all) vaults,...
Forum: Vanilla April 20, 2018, 17:22
Replies: 4
Views: 195
Posted By Philip
My main perspective on this is, I suppose, that I...

My main perspective on this is, I suppose, that I just played a bunch of O (the comp, though my character is dead and I have no plans to make a new one). O doesn't let banishment affect vault squares...
Forum: Vanilla April 19, 2018, 09:55
Replies: 8
Views: 239
Posted By Philip
Not as far as I am aware. The only CON effect I...

Not as far as I am aware. The only CON effect I know is adding x hp/level, where x depends on current CON, and applies retroactively. CON does not have anything to do with hit dice, which is a stat...
Forum: Vanilla April 18, 2018, 18:26
Replies: 492
Views: 20,935
Posted By Philip
Personally, when I ran a mage through the deeper...

Personally, when I ran a mage through the deeper levels in V, and would mass banish every critter from a vault, TO the uniques I didn't feel like killing, kill the rest, and loot the vault, it felt...
Forum: AAR April 18, 2018, 15:06
Replies: 22
Views: 432
Posted By Philip
Excellent work! I hope your character does not...

Excellent work! I hope your character does not die, so that we get many more instalments of this.
Forum: Variants April 16, 2018, 22:39
Replies: 54
Views: 1,707
Posted By Philip
I have never actually thought of Angband as a...

I have never actually thought of Angband as a survival game, because there is the core quest (Kill 2nd baddie, then kill 1st baddie). On the other hand, thinking of it as a survival-oriented game...
Forum: Vanilla April 13, 2018, 11:55
Replies: 40
Views: 3,343
Posted By Philip
Temporary resistance actually stacks with...

Temporary resistance actually stacks with permanent resistance, though admittedly, even then, you usually want to cast Resistance rather than the single temp resist.
Forum: Vanilla April 10, 2018, 21:42
Replies: 8
Views: 300
Posted By Philip
I mean, the game allows you to do so, so, uh, not...

I mean, the game allows you to do so, so, uh, not wrong, according to the game. In other variants, such as O, the game believes you should not, and prevents you from doing so.
Forum: Vanilla April 6, 2018, 16:37
Replies: 83
Views: 3,081
Posted By Philip
The handy thing about priests is that there is...

The handy thing about priests is that there is literally nothing they can't do, at least under the old class system. They have 0% fail on all the important teleportation, a decent-ish spell offence...
Forum: Development April 4, 2018, 02:07
Replies: 16
Views: 296
Posted By Philip
It doesn't actually break the entire device skill...

It doesn't actually break the entire device skill feature. In 4.0.5, as in previous versions of Angband, device skill affects your probability of activating a device. There is an intended, and in...
Forum: Vanilla March 28, 2018, 02:05
Replies: 27
Views: 869
Posted By Philip
It is possible having a lot of AC helps make the...

It is possible having a lot of AC helps make the melee damage of a Great Wyrm less scary (they are not particularly powerful), but it still stands that they are just as likely to breathe (I am quite...
Forum: Vanilla March 28, 2018, 00:26
Replies: 27
Views: 869
Posted By Philip
The advice to choose Damage over Accuracy is, as...

The advice to choose Damage over Accuracy is, as jevansau noted, intended for characters capable of melee combat, and who have a lot of blows. As a mage you get 2/3 the advantage a warrior gets from...
Forum: Vanilla March 17, 2018, 02:06
Replies: 492
Views: 20,935
Posted By Philip
I would like to note that assuming the...

I would like to note that assuming the distribution of books is at the intended level, you can achieve the lack of inappropriate books through squelch settings (though perhaps making a "ignore books...
Forum: Sil March 16, 2018, 15:36
Replies: 5
Views: 334
Posted By Philip
1. Bonus damage sides are rather powerful,...

1. Bonus damage sides are rather powerful, particularly on weapons which roll a lot by default. +damage sides is one of the most sought after abilities on smithed rings and gauntlets. The true...
Forum: Variants March 15, 2018, 22:53
Replies: 5
Views: 246
Posted By Philip
ULarn has a spell (Permanence) that makes all...

ULarn has a spell (Permanence) that makes all temporary effects permanent, including one that means monsters don't hit you, one that makes your character extremely powerful, one that allows you to...
Forum: Vanilla March 15, 2018, 15:57
Replies: 83
Views: 3,081
Posted By Philip
Nexus is rare enough that it shouldn't be causing...

Nexus is rare enough that it shouldn't be causing teleportation very often at all. The only monsters I can think of that use it in any way are the hound (pretty rare deeper down), the vortex (same),...
Forum: Vanilla March 10, 2018, 15:01
Replies: 83
Views: 3,081
Posted By Philip
Definitely don't fight lesser balrogs, they're...

Definitely don't fight lesser balrogs, they're generally relatively easy to avoid, difficult to fight, and their drops are pretty worthless.

Pits are fun, yes.

If necessary, don't feel too bad...
Forum: Vanilla March 9, 2018, 23:49
Replies: 83
Views: 3,081
Posted By Philip
Eh, everyone has to learn that the elemental...

Eh, everyone has to learn that the elemental uniques are useless wastes of time somehow. All the other uniques before them have at least one drop, so it makes sense to assume they will too.

I...
Forum: Vanilla March 9, 2018, 23:26
Replies: 83
Views: 3,081
Posted By Philip
You don't have to fight uniques, though in the...

You don't have to fight uniques, though in the first 40 levels or so, it's one of the few reliable ways of generating an object as good, which can be quite handy. Never fight Gorlim he is bad. The...
Forum: Vanilla March 9, 2018, 21:50
Replies: 83
Views: 3,081
Posted By Philip
I would not have gone out of my way to engage the...

I would not have gone out of my way to engage the sorcerer, and would have even gone out of my way to avoid them, and done my best to avoid the death knights too, they're pretty horrible. I would...
Forum: Vanilla March 9, 2018, 21:31
Replies: 83
Views: 3,081
Posted By Philip
A couple nitpicks. Going slow does not require...

A couple nitpicks. Going slow does not require you to clear levels, and you should not do so. A level clearer does not have a safe level to teleport into. If you rely on having a clear space to...
Forum: Vanilla March 9, 2018, 20:24
Replies: 83
Views: 3,081
Posted By Philip
I mean, the armor probably would have been nice,...

I mean, the armor probably would have been nice, but it's not a huge deal. Rlight and Rdark are nice to have, at least.

+40 HP is infinitely more defensively potent than 17 AC, and due to the way...
Forum: Vanilla March 9, 2018, 20:10
Replies: 83
Views: 3,081
Posted By Philip
Himring gives rPois, rNeth and rChaos last I...

Himring gives rPois, rNeth and rChaos last I checked. After the Base 4 elements, these 3 have the highest damage caps in the game (of elements that can be resisted). Since so much of the game...
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