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Search: Posts Made By: Derakon
Forum: v4 April 18, 2013, 00:50
Replies: 20
Views: 14,146
Posted By Derakon
Oh dear, thanks for catching that. Looks like I...

Oh dear, thanks for catching that. Looks like I didn't add aiProc.py to the repo. Shame on me!

Unfortunately that file is currently in a state of flux (since I'm modifying it while optimizing...
Forum: v4 April 17, 2013, 23:08
Replies: 20
Views: 14,146
Posted By Derakon
Fizzix has a pretty good handle on map...

Fizzix has a pretty good handle on map generation; the current version handles the basic rooms and corridors, and will be ready for vaults whenever someone gets around to translating the relevant...
Forum: v4 April 17, 2013, 22:26
Replies: 20
Views: 14,146
Posted By Derakon
Yep, Pyrel is a ground-up rewrite, which includes...

Yep, Pyrel is a ground-up rewrite, which includes redesigning many aspects of the game. The ultimate goal is to have something that's much more modifiable than V is, with the hopes that this will...
Forum: v4 April 16, 2013, 18:26
Replies: 20
Views: 14,146
Posted By Derakon
Yes. v4 is basically a dev variant where a bunch...

Yes. v4 is basically a dev variant where a bunch of moderately radical ideas got tried out. Don't think "3.4", think "4.0". Most of them haven't made it into Vanilla proper. The two biggest changes:...
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