Forum: Vanilla
December 23, 2020, 16:15
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Replies: 26
Views: 5,772
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Forum: Vanilla
June 26, 2020, 12:55
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Replies: 48
Views: 6,693
The key difference is the number of attacks per...
The key difference is the number of attacks per round. The dagger is very light so you get 3 attacks per turn, the other weapons only give you one. So per attack the dagger is much worse but per turn...
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Forum: Vanilla
April 11, 2020, 09:34
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Replies: 5
Views: 1,012
Note that time hounds breath time which...
Note that time hounds breath time which temporarily reduces stats even if you have sustain. Not sure whether there is another source of time breath. Doesn't sound like your situation though.
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Forum: Vanilla
April 5, 2020, 08:12
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Replies: 25
Views: 3,471
This thread made me think of a new item...
This thread made me think of a new item suggestion:
Potion of the mole
Transforms your hands into the claws of a mole. Significantly improves your digging abilities [to the equivalent of wielding a...
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Forum: Vanilla
April 5, 2020, 07:49
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Replies: 25
Views: 3,471
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Forum: Vanilla
April 5, 2020, 07:38
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Replies: 11
Views: 1,794
The way angband is designed, delayed...
The way angband is designed, delayed gratification is almost always a bad strategy. So while killing a unique you could kill now a few dungeon levels later will give you better loot in an absolute...
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Forum: Vanilla
April 2, 2020, 12:27
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Replies: 3
Views: 1,267
Note also that town books can be destroyed by...
Note also that town books can be destroyed by fire, so depending on what you fight you have to be careful about them. Dungeon books on the other hand are indestructable so you only need to find them...
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Forum: Vanilla
March 17, 2020, 08:47
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Replies: 10
Views: 3,059
So it is currently working as intended but it...
So it is currently working as intended but it seems there is still room for improvement. If I breath shards at a monster I get to find out whether it can breath shards back at me or not. Granted...
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Forum: Vanilla
March 5, 2020, 19:11
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Replies: 23
Views: 2,926
The large wolf pack was dangerous because my...
The large wolf pack was dangerous because my ranger couldn't take a whole pack one at a time in melee range without running out of healing options half waay through. So I used phase door scrolls in a...
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Forum: Vanilla
March 4, 2020, 19:40
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Replies: 10
Views: 2,134
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Forum: Vanilla
March 4, 2020, 19:06
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Replies: 23
Views: 2,926
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Forum: Vanilla
February 28, 2020, 20:26
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Replies: 218
Views: 39,192
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Forum: Vanilla
February 22, 2020, 10:52
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Replies: 2
Views: 1,218
Well, my character did a few dungeons levels...
Well, my character did a few dungeons levels deeper to a snake. It blinded my each turn, I chugged cure light wounds and didn't even notice that it was taking huge bites from my hitpoints as well....
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Forum: Vanilla
February 21, 2020, 19:31
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Replies: 1
Views: 867
spell casting stat for the new magic realms
Which realms of magic are intelligence based and which ones are wisdom based? I looked for information in game but didn't really find anything. Especially at character creation, this seems needed. ...
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Forum: Vanilla
February 19, 2020, 20:50
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Replies: 2
Views: 1,218
overall game difficulty over the last few years
I first started playing in the early 3.xx versions I think, played enough to get a few winners in 3.3 and 3.4 versions and then only dropped in occasionally afterwards. My favorite combo is a HT...
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Forum: Vanilla
August 24, 2018, 20:22
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Replies: 11
Views: 3,318
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Forum: Vanilla
August 10, 2018, 21:15
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Replies: 17
Views: 3,432
I agree, I wouldn't do so on purpose either....
I agree, I wouldn't do so on purpose either. Which raises the question how you are supposed to clean a room like that. Drujs don't move, they stay put.
Of course you never have to enter a particular...
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Forum: Vanilla
August 9, 2018, 06:58
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Replies: 17
Views: 3,432
spell casting and line of sight
I just lost a char to a small undead pit. Char was a HT paladin, level 38, dlevel 75, small room with 5x6 or so random undead. I know these rooms can be very dangerous ;-)
I had already killed a...
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Forum: Vanilla
March 3, 2017, 13:27
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Replies: 74
Views: 15,642
First one more vote for randarts because they...
First one more vote for randarts because they give increased variety.
One observation for base resistances. There are a lot of standarts that give all 4 base resistances plus some other stuff....
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Forum: Vanilla
November 30, 2016, 12:05
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Replies: 12
Views: 4,542
I have used the teleport self strategy against...
I have used the teleport self strategy against Morgoth. I guess I teleport self much more in general than most people here consider safe. One should not combine Teleport other with teleport self as...
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Forum: Vanilla
November 19, 2016, 07:21
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Replies: 22
Views: 5,694
I thought the idea of floating eyes was to...
I thought the idea of floating eyes was to introduce the concept of paralyze to new players. The new player encounters a floating eye, learns that paralyze is very dangerous although this first...
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Forum: Vanilla
November 18, 2016, 10:46
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Replies: 22
Views: 5,694
simple question on paralyzing
Just lost a char on d1 to a floating eye :D
There was a change done to the way paralyze works a few versions ago. I thought you get paralyzed for a couple of turns, then you get the message 'you can...
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Forum: Vanilla
November 18, 2016, 10:31
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Replies: 65
Views: 14,054
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Forum: Vanilla
November 17, 2016, 10:36
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Replies: 19
Views: 4,937
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Forum: Vanilla
November 10, 2016, 12:24
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Replies: 19
Views: 4,937
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