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Search: Posts Made By: Nick
Forum: Vanilla Today, 11:48
Replies: 20
Views: 449
Posted By Nick
Well, I can give you a sneak peek here...

Well, I can give you a sneak peek here (http://rephial.org/release/2.8.3) of what I'm planning next...
Forum: Vanilla Today, 07:56
Replies: 9
Views: 400
Posted By Nick
That's what it does, and what the original...

That's what it does, and what the original complaint is about, I think.

The thing is that creeping coins are generated by picking the monster, and then giving it an amount of gold appropriate for...
Forum: Vanilla Today, 07:52
Replies: 55
Views: 3,048
Posted By Nick
That got done here...

That got done here (https://github.com/angband/angband/commit/bd9465afa6a1f17f0483b99995e0242bd065a805).

EDIT: As for 4.2.2 coming out quickly, the only reasons are that there were nasty crash...
Forum: Vanilla Today, 06:03
Replies: 55
Views: 3,048
Posted By Nick
Latest build for macOS is on the nightlies page...

Latest build for macOS is on the nightlies page (http://rephial.org/nightlies), for Windows here (http://angband.oook.cz/faangband/angband-win-82-4.2.1-g4da93f743.zip), source here...
Forum: Vanilla Today, 03:20
Replies: 140
Views: 8,850
Posted By Nick
Sadly, process_pending_commands() is only in...

Sadly, process_pending_commands() is only in PWMAngband, inside process_player(); in V decrease_timeouts() happens inside process_world(), which is only called once every ten turns. Moreover, the...
Forum: Vanilla Today, 02:08
Replies: 9
Views: 400
Posted By Nick
Actually, I think the main issue here is that...

Actually, I think the main issue here is that adamantite is the most valuable coin type, and creeping adamantite is native to DL37, so it's going to stand out. I've moved some stuff around to (I...
Forum: Vanilla Yesterday, 23:30
Replies: 20
Views: 947
Posted By Nick
So how's this looking in the nightlies?

So how's this looking in the nightlies?
Forum: Vanilla Yesterday, 23:04
Replies: 20
Views: 449
Posted By Nick
Oangband has books which are representative of a...

Oangband has books which are representative of a few of the ideas here:
Radagast's Shapeshifts
Melian's Lore
Bombadil's Songs
Spirit of Yavanna
Mysteries of Angmar
Forum: Vanilla Yesterday, 04:30
Replies: 20
Views: 449
Posted By Nick
Originally I had blackguard books different to...

Originally I had blackguard books different to Necro books (Dirty Fighting and Bloodwrath :)), but IIRC changed them because of too many different books being annoying. There may have been another...
Forum: Vanilla Yesterday, 03:25
Replies: 28
Views: 865
Posted By Nick
Thank you for your frank opinions. I have not...

Thank you for your frank opinions. I have not responded before now because I wanted some time to consider, and because I thought it better to let some discussion to develop first.

You raise some...
Forum: Vanilla Yesterday, 01:55
Replies: 15
Views: 468
Posted By Nick
My guess is that the old home contents were...

My guess is that the old home contents were preserved, and that this included a randart which would not exist in the next game, because a new set of randarts are produced each game. Load code looks...
Forum: Vanilla Yesterday, 01:33
Replies: 20
Views: 449
Posted By Nick
I quite like this idea, but it will have to wait...

I quite like this idea, but it will have to wait for version 4.3 because it will break savefiles. This gives us plenty of time to discuss appropriate names - have at it!
Forum: Vanilla Yesterday, 01:24
Replies: 15
Views: 468
Posted By Nick
Thanks for the save. I believe I have seen the...

Thanks for the save. I believe I have seen the problem with home contents not being cleared mentioned before (although the dizzying array of bugs in the current beta mean my memory is rather...
Forum: Variants August 12, 2020, 07:26
Replies: 167
Views: 5,623
Posted By Nick
Not known, yes please.

Not known, yes please.
Forum: Vanilla August 10, 2020, 22:13
Replies: 15
Views: 468
Posted By Nick
There are (fairly rare) bugs in Single Combat...

There are (fairly rare) bugs in Single Combat that are probably responsible for this. It is being worked on - mostly not by me - and once it's fixed I'll likely put out a new version.
Forum: Vanilla August 10, 2020, 13:00
Replies: 15
Views: 468
Posted By Nick
Try this for size - you're in the town and it...

Try this for size - you're in the town and it will probably look different, but I think it all should work now.
Forum: Vanilla August 9, 2020, 22:22
Replies: 15
Views: 468
Posted By Nick
OK, I have your savefile, but it's going to...

OK, I have your savefile, but it's going to require some surgery - I'll post it here when (and if) it is playable again.
Forum: Vanilla August 9, 2020, 13:14
Replies: 15
Views: 468
Posted By Nick
I have the save, but I'm afraid the randart file...

I have the save, but I'm afraid the randart file I need will be in the archive directory inside your user directory, and will be called randart_07365fa6.txt. Obvious, really :)
Forum: Variants August 8, 2020, 21:02
Replies: 167
Views: 5,623
Posted By Nick
This would be entirely possible, except for the...

This would be entirely possible, except for the fact that I haven't attempted any such fix :)
Forum: Vanilla August 8, 2020, 12:07
Replies: 15
Views: 468
Posted By Nick
A .new file is part of the saving process, but...

A .new file is part of the saving process, but shouldn't remain - if it does, that indicates something went wrong in saving. If you can zip up your savefile (the regular one, not the .new one) - and...
Forum: Vanilla August 5, 2020, 21:32
Replies: 32
Views: 1,349
Posted By Nick
I agree, this is an interesting idea. What do...

I agree, this is an interesting idea. What do others think?
Forum: Variants August 3, 2020, 22:03
Replies: 167
Views: 5,623
Posted By Nick
Thanks, very helpful. Any ideas how? ...

Thanks, very helpful.



Any ideas how? I don't think it was OP in FA1.4, which has the same los rules. Is it the set if spells that druids have? Or do the monsters need to be smarter to deal...
Forum: Variants August 3, 2020, 04:28
Replies: 167
Views: 5,623
Posted By Nick
Yes, that looks right. Thanks :)

Yes, that looks right. Thanks :)
Forum: Vanilla August 2, 2020, 13:01
Replies: 55
Views: 3,048
Posted By Nick
There are still autobuilding problems for...

There are still autobuilding problems for Windows; here (http://angband.oook.cz/faangband//angband-win-421-g81dfed316.zip) is the latest nightly built for Windows.
Forum: Variants August 2, 2020, 04:27
Replies: 167
Views: 5,623
Posted By Nick
OK, thanks. I have added more checks for when...

OK, thanks. I have added more checks for when monsters (and now objects!) are generated in the walls, but I would really like to understand how it's happening in the first place. Has anyone noticed...
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