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Search: Posts Made By: PowerWyrm
Forum: Variants February 27, 2019, 08:26
Replies: 176
Views: 14,081
Posted By PowerWyrm
"I've tested house stones again - didn't work....

"I've tested house stones again - didn't work. Tested twice: "

Reread my post...

"house creation only works in areas that are at least distance >= 2 from any town"

"Is it possible to allow...
Forum: Variants February 26, 2019, 15:55
Replies: 176
Views: 14,081
Posted By PowerWyrm
From the code: * - g->lighting is set...

From the code:


* - g->lighting is set to indicate the lighting level for the grid:
* LIGHTING_DARK for unlit grids, LIGHTING_LIT for inherently light
* grids (lit rooms, etc),...
Forum: Variants February 24, 2019, 20:33
Replies: 176
Views: 14,081
Posted By PowerWyrm
"As release are coming closer, I wanna point some...

"As release are coming closer, I wanna point some past /rfes"

Unfortunately if anything hasn't been implemented yet, consider it has been reviewed and discarded as "won't be implemented".

"1)...
Forum: Variants February 23, 2019, 11:40
Replies: 176
Views: 14,081
Posted By PowerWyrm
New PWMAngband 1.2.0 beta 7 released! Last...

New PWMAngband 1.2.0 beta 7 released!

Last batch of updates. This should be the final beta before the official 1.2.0 release.

- Replace "in the town" by "on the surface" when a character is...
Forum: Variants February 22, 2019, 08:13
Replies: 176
Views: 14,081
Posted By PowerWyrm
With the current store code this is not possible....

With the current store code this is not possible. Items are created then the store is "maintained", which means each item gets a go for "adding" and "removing", which leaves completely random...
Forum: Variants February 21, 2019, 16:21
Replies: 176
Views: 14,081
Posted By PowerWyrm
Store flags ------------ Ok I've spent a...

Store flags
------------

Ok I've spent a bit of time thinking about this, and the more I think about it, the less I find this a good idea.

The store code is really simple:

- regular shops...
Forum: Variants February 20, 2019, 16:29
Replies: 176
Views: 14,081
Posted By PowerWyrm
MUAHAHAHAHAHAHAHAHA!!!!! I have prepared a...

MUAHAHAHAHAHAHAHAHA!!!!!

I have prepared a NASTY SURPRISE for all players of PWMAngband. No spoilers, you'll have to figure out this one by yourself.

Hint: it's a change from the forthcoming...
Forum: Variants February 20, 2019, 14:54
Replies: 176
Views: 14,081
Posted By PowerWyrm
Was looking at Shapechangers again and found out...

Was looking at Shapechangers again and found out something totally overpowered: AC calculated as full AC from equipment + half AC from the race. This was stupid (probably a bug -- I'm sure this was...
Forum: Variants February 20, 2019, 09:14
Replies: 176
Views: 14,081
Posted By PowerWyrm
There's no domain for the server? Currently you...

There's no domain for the server? Currently you cannot see it from MAngband metaserver and that's really annoying, as Mangband players won't be able to be aware that the server exists.
Forum: Variants February 20, 2019, 09:12
Replies: 176
Views: 14,081
Posted By PowerWyrm
"Also next major issue is lack of store flags" ...

"Also next major issue is lack of store flags"

This is the last thing I want to add for 1.2, and if I can the "named" inscriptions.
Forum: Variants February 20, 2019, 09:10
Replies: 176
Views: 14,081
Posted By PowerWyrm
"The idea of coloring houses is to make one house...

"The idea of coloring houses is to make one house distinctive from another one."

Well, you forget something important here... Any player can customize his house at will.

- Go to General Store...
Forum: Variants February 18, 2019, 08:42
Replies: 176
Views: 14,081
Posted By PowerWyrm
If the problem is on the client, I'd say it's a...

If the problem is on the client, I'd say it's a customization problem. A tile missing perhaps? I could try debugging, but I'd need the customizzed files to reproduce locally.
Forum: Variants February 16, 2019, 09:37
Replies: 176
Views: 14,081
Posted By PowerWyrm
New PWMAngband 1.2.0 beta 6 released! Dragon...

New PWMAngband 1.2.0 beta 6 released!

Dragon rebalance + some fixes + other stuff

- Fix crash when flickering multi-hued players, party leaders and elementalists
- Move dragon breed info to...
Forum: Variants February 15, 2019, 14:51
Replies: 176
Views: 14,081
Posted By PowerWyrm
Town customization expanded. 1) It is now...

Town customization expanded.

1) It is now possible to add ONE dungeon inside a custom town, like it is possible for game-generated towns: first, add a down staircase symbol ('>') in town_xxx.txt...
Forum: Variants February 15, 2019, 09:29
Replies: 176
Views: 14,081
Posted By PowerWyrm
Browsing books in shop is now possible. I hope I...

Browsing books in shop is now possible. I hope I didn't break spells outside of shops... :o
Forum: Variants February 14, 2019, 15:10
Replies: 176
Views: 14,081
Posted By PowerWyrm
Today I rebalanced wraithform and invisibility. ...

Today I rebalanced wraithform and invisibility.

Wraithform:
- prevents regen and drains 1 hp per turn while standing on non-passable terrain (same penalty as necromancers in undead form)
-...
Forum: Variants February 13, 2019, 12:52
Replies: 176
Views: 14,081
Posted By PowerWyrm
"When in walls, you're NOT immune to other's...

"When in walls, you're NOT immune to other's attacks."

I'm having some doubt now... ok i'll do some more testing, since I've seen a shardstorm breathe shards on a wraithed char without getting the...
Forum: Variants February 13, 2019, 12:49
Replies: 176
Views: 14,081
Posted By PowerWyrm
Nah no need for custom profile. What I will try...

Nah no need for custom profile. What I will try to do (I think it's possible) is to remove the hardcoded profile for towns and simply put "mang_town" as default in case the town doesn't exist. So it...
Forum: Variants February 13, 2019, 09:08
Replies: 176
Views: 14,081
Posted By PowerWyrm
Unfortunately I checked the code again... profile...

Unfortunately I checked the code again... profile "mang_town" is hardcoded for the starting town, that's why you get the "Mangband" layout even if you put Bree as your starting town. For the same...
Forum: Variants February 13, 2019, 08:53
Replies: 176
Views: 14,081
Posted By PowerWyrm
Forgot to reply yesterday, but dragons have been...

Forgot to reply yesterday, but dragons have been rebalanced.

"It would make people 'reroll' characters. It's online game, MMORPG.. People scumm in such games in all their strenght "

Cannot do...
Forum: Variants February 11, 2019, 15:34
Replies: 176
Views: 14,081
Posted By PowerWyrm
DRUMROLL... I THINK I FOUND IT!!! 110219...

DRUMROLL... I THINK I FOUND IT!!!

110219 082710 Darkfold V: You enter a maze of down staircases.
110219 082710 BEGIN process_player(Mako)

So for player "Mako", EVERY 5 GAME TURNS, there's a...
Forum: Variants February 11, 2019, 09:12
Replies: 176
Views: 14,081
Posted By PowerWyrm
"110219 082710 Darkfold V: You enter a maze of...

"110219 082710 Darkfold V: You enter a maze of down staircases.
110219 082710 BEGIN pre_turn_game_loop()
110219 082710 Handle any network stuff
110219 082710 Process monsters with even more energy...
Forum: Variants February 11, 2019, 09:08
Replies: 176
Views: 14,081
Posted By PowerWyrm
About dragons: 1) The breed is random. Base...

About dragons:

1) The breed is random. Base ones are the most common. Chance of getting the best ones is VERY low.

2) When in walls, you're NOT immune to other's attacks.

3) IM_xxx only...
Forum: Variants February 11, 2019, 08:20
Replies: 176
Views: 14,081
Posted By PowerWyrm
3) /rfe: Fire-till-kill - add possibility...

3) /rfe: Fire-till-kill - add possibility resuming shooting after disturbance

You can always phase and resume. Fire-till-kill is not made to be used in melee.

4) /rfe make polymorph (from...
Forum: Variants February 8, 2019, 18:54
Replies: 176
Views: 14,081
Posted By PowerWyrm
New PWMAngband 1.2.0 beta 5 released! ...

New PWMAngband 1.2.0 beta 5 released!

Autoinscription framework + some fixes + other stuff

- Add a basic framework for autoinscriptions
- Change inscription for player to '#P'
- Change...
Showing results 1 to 25 of 59

 
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