Angband.oook.cz
Angband.oook.cz
AboutVariantsLadderForumCompetitionComicScreenshotsFunniesLinks

Go Back   Angband Forums > Search Forums

Showing results 1 to 25 of 500
Search took 0.08 seconds.
Search: Posts Made By: AnonymousHero
Forum: Development October 14, 2018, 12:18
Replies: 14
Views: 588
Posted By AnonymousHero
Ah, right it was 1 Python function call per glyph...

Ah, right it was 1 Python function call per glyph then? I'm not sure about Python specifically, but in many languages going across the "VM" -> native barrier can be quite costly, so if you were...
Forum: ToME October 13, 2018, 17:46
Replies: 4
Views: 181
Posted By AnonymousHero
Should be fixed in master now :). Btw, it's...

Should be fixed in master now :).

Btw, it's obviously up to you, but I actually don't recommend installing system-wide. It's usually just as convenient to just play in the directory you've...
Forum: Development October 12, 2018, 23:52
Replies: 11
Views: 464
Posted By AnonymousHero
I've actually tried something very similar, and I...

I've actually tried something very similar, and I was actually surprised that (at least with the libraries I tried) JSON serialization actually adds a considerable overhead to just writing out the...
Forum: Development October 12, 2018, 23:47
Replies: 14
Views: 588
Posted By AnonymousHero
If I understand what you mean, I would be...

If I understand what you mean, I would be surprised by this. If you're doing a simple one-pass render where you just blit from "internal game map" to a load of glyphs on a pixmap, there shouldn't...
Forum: ToME October 12, 2018, 23:36
Replies: 4
Views: 181
Posted By AnonymousHero
Can you please make an issue on GitHub here:...

Can you please make an issue on GitHub here: https://github.com/tome2/tome2/issue ?

(This is mostly for tracking purposes. I think the fix is probably completely trivial, and I'll try to do it...
Forum: ToME October 12, 2018, 23:26
Replies: 20
Views: 968
Posted By AnonymousHero
I've added a bit of info to my post, suffice it...

I've added a bit of info to my post, suffice it to say that skipping(!) Lost Sword quests are really the ultimate metagame (cf. Anti-magic). By postponing them it's possible to possess Ingeborg (joke...
Forum: ToME October 12, 2018, 22:39
Replies: 20
Views: 968
Posted By AnonymousHero
I can't remember if LordDimwit's guide covers the...

I can't remember if LordDimwit's guide covers the "fast path", but here's a TL;DR.


Choose 99 quests as character creation. (You will suffer for this later, but hopefully -- by then -- you'll...
Forum: ToME September 27, 2018, 21:14
Replies: 50
Views: 6,470
Posted By AnonymousHero
Unfortunately, I'm way too busy at the moment :(....

Unfortunately, I'm way too busy at the moment :(.

I've added an issue for now, though: https://github.com/tome2/tome2/issues/30
Forum: Vanilla September 23, 2018, 21:19
Replies: 7
Views: 490
Posted By AnonymousHero
I hope he has the patience of a saint because...

I hope he has the patience of a saint because it's infuriatingly indirect. Yes, it's "only" two levels at first sight, but then you realize that there are the two dimensions of STR/DEX... The...
Forum: ToME August 15, 2018, 12:52
Replies: 50
Views: 6,470
Posted By AnonymousHero
@Nick Heh, I think it's just descended into...

@Nick Heh, I think it's just descended into ranting at this point, so a break from that is nice :).

I definitely agree about textui2, btw. It looked really nice.
Forum: Development August 14, 2018, 20:40
Replies: 41
Views: 7,881
Posted By AnonymousHero
Read the OP. (This is a really impressive...

Read the OP.

(This is a really impressive amount of work, btw.)
Forum: ToME August 14, 2018, 15:42
Replies: 50
Views: 6,470
Posted By AnonymousHero
... but in e.g. Allegro (which is obviously built...

... but in e.g. Allegro (which is obviously built on top of whatever the platform supports, in my case OpenGL) they do kind of the same, but there's actually a good reason for it, namely that all...
Forum: ToME August 13, 2018, 17:09
Replies: 50
Views: 6,470
Posted By AnonymousHero
I suppose most things could be argued to be...

I suppose most things could be argued to be quality-of-implementation, but it's a stretch in the T2 code base, at least. (No idea what you're using as a reference? Perhaps Vanilla...? I haven't...
Forum: ToME August 12, 2018, 08:31
Replies: 50
Views: 6,470
Posted By AnonymousHero
Yeah, that was what I was afraid of... :( ...

Yeah, that was what I was afraid of... :(

(What I've been experimenting with is basically completely gutting the Term subsystem and going towards supporting only an Allegro5-based frontend -- and...
Forum: ToME August 11, 2018, 18:29
Replies: 50
Views: 6,470
Posted By AnonymousHero
Oh, yes, I see I did actually remove that -- it...

Oh, yes, I see I did actually remove that -- it shouldn't be too much effort to bring it back, though.

Just curious... are you using the GCU/curses frontend or something else to handle the...
Forum: ToME August 8, 2018, 21:16
Replies: 50
Views: 6,470
Posted By AnonymousHero
Are/were you using the TOME_PATH environment...

Are/were you using the TOME_PATH environment variable, or...?

AFAIR it should still work -- I certainly haven't done anything to remove it or anything like that.
Forum: Development July 23, 2018, 19:34
Replies: 16
Views: 1,094
Posted By AnonymousHero
Any difficulty effort in getting Angband into an...

Any difficulty effort in getting Angband into an IDE seems to be because they seem to want to stick with the utter brain-damage that is auto{conf,make} + Makefiles. In ToME 2.x-ah it's something like...
Forum: Development July 21, 2018, 21:23
Replies: 16
Views: 1,094
Posted By AnonymousHero
I would suggest trying QtCreator or a similar...

I would suggest trying QtCreator or a similar IDE. Then you can Ctrl-click to "go through" any function/typedef/etc. you see.

(I mean Pete's method sort-of works, but it's incredibly cumbersome...
Forum: ToME July 19, 2018, 19:38
Replies: 50
Views: 6,470
Posted By AnonymousHero
I'm starting to wonder if I shouldn't just...

I'm starting to wonder if I shouldn't just provide a Docker container which the correct toolchain pre-setup just for compiling...
Forum: Development July 15, 2018, 20:51
Replies: 14
Views: 805
Posted By AnonymousHero
Well, there's a sort-of-precedent in FAAngband in...

Well, there's a sort-of-precedent in FAAngband in that you could "order" items, but...

My personal opinion: The whole shopping thing is just a distraction from playing the game. Don't get me...
Forum: ToME June 29, 2018, 18:29
Replies: 8
Views: 385
Posted By AnonymousHero
That would be the 'Warper' class.

That would be the 'Warper' class.
Forum: Vanilla June 26, 2018, 17:19
Replies: 76
Views: 5,716
Posted By AnonymousHero
If we want to be conservative, perhaps Easterling...

If we want to be conservative, perhaps Easterling would be an appropriate addition/replacement for one of the races?

Personally, I'm with Derakon on having lots of races (even non-thematic) as...
Forum: Vanilla June 26, 2018, 16:31
Replies: 76
Views: 5,716
Posted By AnonymousHero
Re: Trolls: Eh?...

Re: Trolls: Eh? (http://tolkiengateway.net/wiki/Trolls)
Forum: Variants June 20, 2018, 18:48
Replies: 28
Views: 3,292
Posted By AnonymousHero
Ah, the Diablo II school of roguelike design :). ...

Ah, the Diablo II school of roguelike design :).

As to the thread: It's hard to argue that it's the best, but ToME2/Theme holds a special place in my heart as it was the first roguelike that I got...
Forum: Vanilla June 17, 2018, 16:48
Replies: 40
Views: 2,136
Posted By AnonymousHero
+1 to removing hunger. Outside of the very few...

+1 to removing hunger. Outside of the very few first games, I don't think I've ever died to it. (I have once or twice in T2, but that was due to forgetfulness, having a full inventory and try to lug...
Showing results 1 to 25 of 500

 
Forum Jump

All times are GMT +1. The time now is 14:14.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2018, vBulletin Solutions Inc.