Forum: Vanilla
March 31, 2015, 12:42
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Replies: 12
Views: 3,114
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Forum: Vanilla
March 6, 2015, 22:16
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Replies: 12
Views: 4,502
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Forum: Development
February 16, 2015, 02:25
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Replies: 80
Views: 16,879
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Forum: Vanilla
June 22, 2014, 20:27
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Replies: 22
Views: 5,458
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Forum: Vanilla
May 11, 2014, 16:46
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Replies: 22
Views: 4,344
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Forum: AAR
March 19, 2014, 18:47
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Replies: 239
Views: 60,518
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Forum: AAR
March 19, 2014, 10:06
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Replies: 239
Views: 60,518
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Forum: AAR
March 19, 2014, 09:01
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Replies: 239
Views: 60,518
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Forum: AAR
March 19, 2014, 04:29
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Replies: 239
Views: 60,518
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Forum: AAR
March 16, 2014, 05:22
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Replies: 239
Views: 60,518
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Forum: Vanilla
February 28, 2014, 08:20
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Replies: 49
Views: 8,375
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Forum: Vanilla
February 27, 2014, 12:27
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Replies: 26
Views: 4,780
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Forum: Vanilla
July 20, 2013, 05:19
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Replies: 32
Views: 4,329
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Forum: Vanilla
April 18, 2013, 21:25
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Replies: 13
Views: 2,534
I tend to prefer Shockwave for that purpose. A...
I tend to prefer Shockwave for that purpose. A few versions ago I used it to kill most of the deep uniques (not Morgoth, he recovered too fast) relatively trivially. Monster stunning got nerfed after...
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Forum: Vanilla
April 17, 2013, 12:25
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Replies: 26
Views: 4,471
I've played a lot of Angband and had my stats...
I've played a lot of Angband and had my stats scrambled more than once, but never in a way that forced me to abandon a character. A loss of power isn't a forfeit game.
I think once upon a time I...
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Forum: Vanilla
April 1, 2013, 04:23
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Replies: 7
Views: 2,166
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Forum: Vanilla
March 31, 2013, 14:36
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Replies: 7
Views: 2,166
It's a good idea, but there are a couple of...
It's a good idea, but there are a couple of problems with turncount:
Firstly, a lot of old (and not-so-old) Angband versions don't include turncount in character dumps. Would these be sent to the...
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Forum: AAR
January 26, 2013, 19:16
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Replies: 137
Views: 47,213
I thought they fixed that one?
That happens...
I thought they fixed that one?
That happens when a character has multiple attacks with an earthquake weapon, an earthquake displaces the target monster, and the player still has blows remaining....
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Forum: Vanilla
October 5, 2012, 23:08
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Replies: 4
Views: 1,698
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Forum: Vanilla
September 15, 2012, 02:55
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Replies: 24
Views: 21,291
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Forum: Vanilla
September 7, 2012, 16:14
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Replies: 63
Views: 10,904
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Forum: Vanilla
September 6, 2012, 11:02
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Replies: 63
Views: 10,904
I need a large map display so that I don't get...
I need a large map display so that I don't get surprised by offscreen breath. ASCII takes the least screen space per tile, so it allows the largest map display.
Unless game mechanics change so that...
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Forum: Sil
September 3, 2012, 22:40
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Replies: 360
Views: 52,866
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Forum: AAR
August 22, 2012, 02:59
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Replies: 17
Views: 8,909
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Forum: AAR
August 20, 2012, 20:00
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Replies: 17
Views: 8,909
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