Forum: Sil
February 11, 2019, 10:21
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Replies: 47
Views: 12,425
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Forum: Sil
January 13, 2019, 20:13
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Replies: 62
Views: 18,173
I think Song affinity makes a lot of sense for...
I think Song affinity makes a lot of sense for elves.
However, it's not very explicit, but I always imagined this was referring to some song-like magic:
The dwarves of yore made mighty spells,...
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Forum: Sil
January 7, 2019, 00:39
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Replies: 62
Views: 18,173
Of these, Wights are the ones which feel most...
Of these, Wights are the ones which feel most wrong to me to reduce armour for. That's partly from a feeling of being unconvinced how many strokes from a dagger could stop them, and partly from...
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Forum: Sil
January 6, 2019, 20:50
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Replies: 62
Views: 18,173
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Forum: Sil
January 6, 2019, 11:51
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Replies: 62
Views: 18,173
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Forum: Sil
January 6, 2019, 00:43
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Replies: 62
Views: 18,173
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Forum: Sil
January 6, 2019, 00:37
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Replies: 62
Views: 18,173
Interesting thought! Or possibly:
- Blunt...
Interesting thought! Or possibly:
- Blunt penetration reduces the number of sides of protection dice (e.g. 3d4 -> 3d3)
- Sharp penetration reduces the number of protection dice (e.g. 3d4 -> 2d4,...
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Forum: Sil
January 5, 2019, 20:29
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Replies: 62
Views: 18,173
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Forum: Sil
January 3, 2019, 23:04
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Replies: 62
Views: 18,173
Sil-Q Review
Neither half nor I have had much time for Sil in a while. We were interested to read about the changes being wrought in Sil-Q. More recently, I spent several hours exploring 1.4.1. I had a few...
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Forum: Sil
October 31, 2016, 18:39
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Replies: 6
Views: 2,240
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Forum: Sil
October 2, 2016, 23:45
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Replies: 9
Views: 2,781
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Forum: Sil
February 16, 2016, 22:45
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Replies: 40
Views: 12,240
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Forum: Sil
February 14, 2016, 19:28
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Replies: 40
Views: 12,240
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Forum: Sil
January 3, 2015, 14:22
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Replies: 6
Views: 3,932
No birthday release this year
Although we normally try to release a new version of Sil on Tolkien's birthday, half is and has been travelling, so 1.3 will be delayed. Apologies to anyone who was waiting for it!
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Forum: Sil
October 19, 2014, 18:36
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Replies: 11
Views: 6,466
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Forum: Sil
October 19, 2014, 11:14
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Replies: 11
Views: 6,466
Thanks, this is very helpful data for balancing...
Thanks, this is very helpful data for balancing the generation probabilities. While there is some degree to which finding strong artefacts can increase the chance of a winner, I guess that this isn't...
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Forum: Sil
October 6, 2014, 19:28
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Replies: 329
Views: 72,850
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Forum: Vanilla
October 4, 2014, 11:59
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Replies: 37
Views: 10,807
If I wanted spells with different costs in a...
If I wanted spells with different costs in a system like this I'd have a single threshold required to cast any spell, but have them drain you by different amounts below that level.
For instance,...
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Forum: Sil
October 1, 2014, 14:40
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Replies: 60
Views: 21,576
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Forum: Sil
September 28, 2014, 18:56
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Replies: 38
Views: 12,381
This has certain advantages, but there are...
This has certain advantages, but there are balance issues. In particular, it's favourable to characters with high Constitution. Since Con may already be the best stat, I'm reluctant to give it any...
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Forum: Sil
September 23, 2014, 12:25
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Replies: 38
Views: 12,381
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Forum: Sil
July 2, 2014, 21:39
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Replies: 3
Views: 2,451
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Forum: Sil
July 2, 2014, 17:18
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Replies: 329
Views: 72,850
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Forum: Sil
July 2, 2014, 17:14
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Replies: 3
Views: 2,451
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Forum: Sil
June 6, 2014, 09:20
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Replies: 4
Views: 3,072
Thanks, there are some interesting ideas here....
Thanks, there are some interesting ideas here. There is a challenge getting terrain rules to feel tight enough while also flavourful and giving good gameplay. We are planning a small amount of change...
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