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Search: Posts Made By: Nick
Forum: Vanilla Today, 12:24
Replies: 712
Views: 35,611
Posted By Nick
I wouldn't regard this branch as finished yet.

I wouldn't regard this branch as finished yet.
Forum: Vanilla Today, 05:01
Replies: 712
Views: 35,611
Posted By Nick
Not intentional, sounds like a bug. A savefile...

Not intentional, sounds like a bug. A savefile would be handy if you can be bothered.

I haven't been able to track down your single combat bug yet.
Forum: Vanilla Yesterday, 12:58
Replies: 250
Views: 14,192
Posted By Nick
Yep, that's a bug in 4.1.2 - looks like...

Yep, that's a bug in 4.1.2 - looks like insufficient bounds checking in targeting.
Forum: Vanilla July 16, 2018, 21:30
Replies: 250
Views: 14,192
Posted By Nick
I think I like leaving them there as a reminder...

I think I like leaving them there as a reminder to the player of what they've given up :)
Forum: Vanilla July 15, 2018, 22:26
Replies: 712
Views: 35,611
Posted By Nick
OK, that's not ideal - even if it feels vaguely...

OK, that's not ideal - even if it feels vaguely poetic. Maybe it has something to do with starting in a vault. I'll look into it.
Forum: Vanilla July 15, 2018, 05:49
Replies: 712
Views: 35,611
Posted By Nick
OK, new builds for Windows...

OK, new builds for Windows (http://buildbot.rephial.org/builds/feature/magic/angband-win-4.1.2-232-g4f6682c19.zip) and macOS...
Forum: Vanilla July 14, 2018, 03:41
Replies: 250
Views: 14,192
Posted By Nick
Oh yes, thanks. EDIT: New builds up with the...

Oh yes, thanks.

EDIT: New builds up with the problem fixed.
Forum: Vanilla July 14, 2018, 01:41
Replies: 250
Views: 14,192
Posted By Nick
OK, new builds up on the nightlies page...

OK, new builds up on the nightlies page (http://rephial.org/nightlies), with the following changes:
Dungeon generation fixes found by fizzix's stats work, one of which may have been causing...
Forum: Development July 13, 2018, 23:37
Replies: 40
Views: 1,418
Posted By Nick
If you're talking about O, and keeping V-style...

If you're talking about O, and keeping V-style curses, ditch them. FA jewellery works kind of like randarts, so you'd have to decide whether to do that or not; the simple way would be just to keep V...
Forum: Vanilla July 12, 2018, 22:18
Replies: 23
Views: 651
Posted By Nick
Oh, right, that makes sense.

Oh, right, that makes sense.
Forum: Vanilla July 12, 2018, 07:11
Replies: 23
Views: 651
Posted By Nick
Sorry, I don't quite get this. Could you explain...

Sorry, I don't quite get this. Could you explain in some more detail?
Forum: Vanilla July 11, 2018, 22:34
Replies: 23
Views: 651
Posted By Nick
Agreed. I was considering releasing before the...

Agreed. I was considering releasing before the monster rework, but I think actually all this stuff needs to be done at once because the bits need balancing against each other.



I suspect (and...
Forum: Vanilla July 11, 2018, 12:28
Replies: 23
Views: 651
Posted By Nick
I did some aligning of V and FA vault encoding,...

I did some aligning of V and FA vault encoding, as they were different (I first found this out when I brought V vaults into FA and they were full of mushrooms...). This enabled me to just pull all...
Forum: Vanilla July 11, 2018, 01:33
Replies: 33
Views: 749
Posted By Nick
Yeah, I want to do a bit of a rationalisation of...

Yeah, I want to do a bit of a rationalisation of room selection for 4.2 - Nomad has discussed this before, with IIRC the possibility of uniting interesting rooms and template rooms.
Forum: Vanilla July 10, 2018, 22:28
Replies: 33
Views: 749
Posted By Nick
The only quick (and very dirty) way I can think...

The only quick (and very dirty) way I can think of is to hack gen-room.c so interesting rooms aren't marked as vaults. You could do that for stat-collecting purposes by something like replacing...
Forum: Vanilla July 10, 2018, 12:43
Replies: 33
Views: 749
Posted By Nick
It doesn't apply to template rooms, but does...

It doesn't apply to template rooms, but does apply to all the things in vault.txt (including the new interesting rooms).
Forum: Vanilla July 9, 2018, 21:55
Replies: 250
Views: 14,192
Posted By Nick
Don't you like the fact that this one actually...

Don't you like the fact that this one actually changes with light level?
Forum: Vanilla July 9, 2018, 12:43
Replies: 250
Views: 14,192
Posted By Nick
...and staffs. Bollocks.

...and staffs. Bollocks.
Forum: Vanilla July 9, 2018, 02:19
Replies: 22
Views: 756
Posted By Nick
My evidence...

My evidence (https://github.com/angbandplus/AngbandPlus/tree/6615ee6b8d39c01c36dd2db5edec1a4e763a7076/lib/quests) - this is originally downloaded from rephial. I could be misinterpreting, of course,...
Forum: Vanilla July 9, 2018, 00:48
Replies: 22
Views: 756
Posted By Nick
Side note - frog-knows had special levels like...

Side note - frog-knows had special levels like this :)
Forum: Vanilla July 8, 2018, 22:04
Replies: 250
Views: 14,192
Posted By Nick
It's not impossible - there was a recently fixed...

It's not impossible - there was a recently fixed bug where it always summoned uniques, though, which it shouldn't.
Forum: Vanilla July 8, 2018, 12:43
Replies: 33
Views: 749
Posted By Nick
Cool, I look forward to seeing more. The...

Cool, I look forward to seeing more.

The lower monster rate is possibly related to changes in dungeon gen in 4.1.
Forum: Vanilla July 7, 2018, 23:08
Replies: 250
Views: 14,192
Posted By Nick
I'm seeing it in the development version too. ...

I'm seeing it in the development version too. Looks like my changes yesterday introduced a bug :rolleyes:

EDIT: In fact, the error seems to date back a few months. Will fix soon.
Forum: Vanilla July 5, 2018, 13:47
Replies: 54
Views: 1,894
Posted By Nick
IIRC Draebor was named after a fellow student of...

IIRC Draebor was named after a fellow student of the original Angband developers.

When I first released FA 0.1.0 in 2005 Sampsa Lahtonen sent me so many bug reports (signing himself The Bug...
Forum: Vanilla July 5, 2018, 02:25
Replies: 54
Views: 1,894
Posted By Nick
My emphasis :) Again, I think the starting...

My emphasis :)

Again, I think the starting post of this thread gives a fair indication of the answer to your question.
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