Forum: Oook!
February 24, 2021, 05:21
|
Replies: 1
Views: 87
been a long time
It's been quite a while since I posted here or played any *bands. I wonder how much Vanilla Angband has changed in that time...
The reason I came back is that I had a dream this morning about...
|
Forum: Variants
August 12, 2012, 05:28
|
Replies: 4
Views: 2,466
It raises your alertness by 5, but +1 is the...
It raises your alertness by 5, but +1 is the pval. A couple pvals have a multiplier in DAJ (magic device skill does work like this too).
It's not really an error, it's just something a little bit...
|
Forum: Vanilla
June 17, 2012, 20:29
|
Replies: 3
Views: 2,743
I always use the roguelike keyset, but I've...
I always use the roguelike keyset, but I've gotten used to inscibing using the standard keyset, so it doesn't really matter to me.
But in general, for people who've used the roguelike keyset in...
|
Forum: Competition
May 21, 2012, 00:42
|
Replies: 13
Views: 5,113
|
Forum: Competition
May 20, 2012, 15:57
|
Replies: 13
Views: 5,113
On one hand competition characters are kinda...
On one hand competition characters are kinda supposed to be tough and I think a lot of them have additional challenges like ironman turned on.
On the other hand, I knew a starting alchemist was...
|
Forum: Variants
May 16, 2012, 05:58
|
Replies: 9
Views: 7,174
|
Forum: Variants
May 15, 2012, 04:42
|
Replies: 11
Views: 4,191
|
Forum: Competition
May 10, 2012, 06:18
|
Replies: 13
Views: 5,113
|
Forum: Competition
May 5, 2012, 17:46
|
Replies: 13
Views: 5,113
|
Forum: Idle chatter
April 29, 2012, 23:18
|
Replies: 22
Views: 7,359
|
Forum: Competition
April 29, 2012, 23:08
|
Replies: 13
Views: 5,113
Two of the alchemist's major weaknesses are...
Two of the alchemist's major weaknesses are stealth and alertness. I figure that should help to test the new feature that makes different actions make different amounts of noise.
Oh and there's a...
|
Forum: Idle chatter
April 29, 2012, 01:52
|
Replies: 22
Views: 7,359
|
Forum: Variants
April 29, 2012, 00:52
|
Replies: 9
Views: 7,174
First, I think that pair of odd messages was...
First, I think that pair of odd messages was inherited from the version of V that DAJ is based on (3.0.9b). Second, in a later version of DAJ (don't remember which), I fixed the thing about 'falling...
|
Forum: Vanilla
April 26, 2012, 07:07
|
Replies: 40
Views: 9,451
|
Forum: Sil
April 21, 2012, 01:22
|
Replies: 19
Views: 6,377
|
Forum: Variants
April 17, 2012, 17:26
|
Replies: 5
Views: 2,532
|
Forum: Variants
April 12, 2012, 17:32
|
Replies: 9
Views: 7,174
|
Forum: Variants
April 12, 2012, 00:25
|
Replies: 9
Views: 7,174
Announce DaJAngband 1.3.5 released
Highlights of the changelist between 1.3.3 and 1.3.5:
(This is only the highlights of the changes & bugfixes, but all of the changes and fixed bugs are listed in DaJAngbandreadme135.txt)
Fixed...
|
Forum: Development
April 9, 2012, 16:09
|
Replies: 52
Views: 16,284
|
Forum: Development
April 9, 2012, 07:39
|
Replies: 52
Views: 16,284
That would probably help. No need to make the...
That would probably help. No need to make the dungeon big.
JSYK, wands of teleport other and staffs of teleportation aren't going to have any effect in a dungeon that small. You probably don't...
|
Forum: Development
April 9, 2012, 04:23
|
Replies: 52
Views: 16,284
|
Forum: v4
April 2, 2012, 17:42
|
Replies: 32
Views: 8,698
|
Forum: v4
March 30, 2012, 16:30
|
Replies: 32
Views: 8,698
|
Forum: Vanilla
March 30, 2012, 05:58
|
Replies: 6
Views: 6,858
new Angband is Moria in Flordia where you go to...
new Angband is Moria in Flordia where you go to take it easy.
Some variant that reallly has everything (ToME, Zangband, something like that) would be Moria in Texas.
That makes me think of Slash'em...
|
Forum: v4
March 24, 2012, 00:21
|
Replies: 57
Views: 16,979
|