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Search: Posts Made By: Sideways
Forum: Variants May 26, 2020, 16:40
Replies: 80
Views: 5,399
Posted By Sideways
Because they were designed by someone who wasn't...

Because they were designed by someone who wasn't me or MITZE and didn't think they should have vFire?
Forum: Variants May 25, 2020, 14:36
Replies: 80
Views: 5,399
Posted By Sideways
It only happens for uniques, but it does not...

It only happens for uniques, but it does not always happen with them, if you try to charm Robin again you might be able to turn him into a pet.

For non-Rings it can sometimes be an advantage to...
Forum: Variants May 24, 2020, 14:45
Replies: 80
Views: 5,399
Posted By Sideways
It took me a while to figure out what you were...

It took me a while to figure out what you were talking about, since erratic movement does not affect walking on ringbearers at all. But I see now that it does affect running, digging, and other...
Forum: Vanilla May 23, 2020, 13:50
Replies: 446
Views: 25,709
Posted By Sideways
Would be nice if player_best_digger() accounted...

Would be nice if player_best_digger() accounted for the object's weight and STR modifier, so it could identify the best digging implement in all cases and not just when it had a direct tunnelling...
Forum: Variants May 22, 2020, 17:51
Replies: 2
Views: 106
Posted By Sideways
1. Strength. (Note that the class stat-modifier...

1. Strength. (Note that the class stat-modifier table for Rage-Mages highlights Strength in violet to indicate it's the spell stat.)

2. They are; but since the penalty from Mighty is very small...
Forum: Variants May 21, 2020, 20:57
Replies: 6
Views: 151
Posted By Sideways
It's basically just a coin flip which of those...

It's basically just a coin flip which of those you get, berserker or not and coffee-break or not (unlike DQ2 which is only random in normal mode).

Coffee-break is probably an advantage for...
Forum: Variants May 20, 2020, 15:43
Replies: 80
Views: 5,399
Posted By Sideways
Bash the doors :) A 18/193 STR berserker...

Bash the doors :) A 18/193 STR berserker shouldn't need very many attempts.
Forum: Variants May 19, 2020, 12:34
Replies: 8
Views: 388
Posted By Sideways
Vortices may engulf nearby monsters with the...

Vortices may engulf nearby monsters with the elemental essence of the vortex, rather than of any weapon they might have incidentally equipped. Outside slays and brands never apply to innate attacks.
Forum: Vanilla May 18, 2020, 22:19
Replies: 446
Views: 25,709
Posted By Sideways
"Why do I get $0 for selling items?" is one of...

"Why do I get $0 for selling items?" is one of the most frequently asked questions at angband.live, up there with "how do I set up subwindows?", "which variants should I try?" and...
Forum: Vanilla May 18, 2020, 20:46
Replies: 7
Views: 272
Posted By Sideways
It does, the effect just isn't that big and...

It does, the effect just isn't that big and weapons of identical dice and blows tend to also have fairly similar weights. The code's in obj-info.c, so you can have a look :)
Forum: Vanilla May 18, 2020, 17:02
Replies: 7
Views: 272
Posted By Sideways
The average damage shown on inspecting a weapon...

The average damage shown on inspecting a weapon accounts for critical hits. (That's why you see it go up if you drink Berserk Strength - the to-hit bonus improves the chance of crits.)
Forum: Vanilla May 17, 2020, 16:28
Replies: 7
Views: 204
Posted By Sideways
Macros had the same problem anyway - flush()...

Macros had the same problem anyway - flush() would stop them too. At least in 2.9.3, I don't see any difference between when a 2-prayer macro stops and when a 2-prayer keymap stops. Early Angband did...
Forum: Vanilla May 17, 2020, 12:38
Replies: 7
Views: 204
Posted By Sideways
Solutions like "pgapgb" actually do work, but...

Solutions like "pgapgb" actually do work, but only in specific situations. The problem is that many types of feedback from the game - like those from timed effects kicking in - stop all active...
Forum: Development May 16, 2020, 17:12
Replies: 3
Views: 99
Posted By Sideways
You have a .prf file somewhere, likely in...

You have a .prf file somewhere, likely in /lib/user, that's overriding your new visuals. (3.5.1 itself doesn't come with such a .prf file, so it will be one you've created yourself earlier.) Locate...
Forum: Vanilla May 15, 2020, 22:48
Replies: 7
Views: 227
Posted By Sideways
The object list is accessible through the ']'...

The object list is accessible through the ']' command even with no subwindows.
Forum: Vanilla May 15, 2020, 12:11
Replies: 37
Views: 1,454
Posted By Sideways
For most characters TO already doesn't work every...

For most characters TO already doesn't work every time, due to device and spell fails. Much of the time, rather than increasing the difficulty, that just encourages the use of hockeysticks and...
Forum: Variants May 15, 2020, 11:25
Replies: 80
Views: 5,399
Posted By Sideways
Maybe I'm just really used to the current width,...

Maybe I'm just really used to the current width, but I've never had any problems with it, and sometimes I'm outright happy that it doesn't hide more of the map. Someone else did also suggest making...
Forum: Variants May 13, 2020, 11:47
Replies: 80
Views: 5,399
Posted By Sideways
Dazzle is also missing the stasis effect. ...

Dazzle is also missing the stasis effect.

That said, it is still a very good mut and could reasonably be much higher-level; but at the same time, it isn't badly out of line with other mutation...
Forum: Variants May 11, 2020, 23:48
Replies: 8
Views: 388
Posted By Sideways
In a way, yes. Your base value for the stat does...

In a way, yes. Your base value for the stat does not get any up/down directly from the personality, only indirectly through the patron (as happens with the "mold" effect) but you get additional...
Forum: Variants May 11, 2020, 11:52
Replies: 8
Views: 388
Posted By Sideways
Yes, monster races never get race-polymorphed...

Yes, monster races never get race-polymorphed (although this is also the case for some non-monster-races such as Androids and Werewolves).

The mold effect itself is simply an increase to 1 random...
Forum: Variants May 9, 2020, 17:40
Replies: 4
Views: 266
Posted By Sideways
Smeagol has a 1 in 666 chance of dropping the One.

Smeagol has a 1 in 666 chance of dropping the One.
Forum: Variants May 9, 2020, 10:18
Replies: 4
Views: 266
Posted By Sideways
Congrats! The One can be a massive game-changer....

Congrats! The One can be a massive game-changer. But it is also risky, because of the AFC, the aggravation, and the XP drain. In normal mode I would seriously consider not-wearing the One so early,...
Forum: Variants May 3, 2020, 13:43
Replies: 80
Views: 5,399
Posted By Sideways
I tried to warn you in the e-mail that you'd have...

I tried to warn you in the e-mail that you'd have to walk over the zero daggers that were causing the problem before you could use the object list, sorry if I was not sufficiently clear about that.
...
Forum: Vanilla May 3, 2020, 12:45
Replies: 12
Views: 531
Posted By Sideways
Ctrl-DIR (which maps into +DIR, + being "alter...

Ctrl-DIR (which maps into +DIR, + being "alter grid" aka the generic "do obvious command" Sky mentioned) is your best bet, but not guaranteed to work on all platforms. At least digging automatically...
Forum: Variants April 30, 2020, 17:21
Replies: 3
Views: 169
Posted By Sideways
Snotlings get special bonuses from eating a...

Snotlings get special bonuses from eating a mushroom (any mushroom): in addition to the mushroom's normal effects, it will temporarily make the Snotling hasted, stone-skinned, heroic and gigantic....
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