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Search: Posts Made By: Bodkin
Forum: Competition April 8, 2012, 20:41
Replies: 43
Views: 9,034
Posted By Bodkin
I'm really enjoying this competition!

I'm really enjoying this competition!
Forum: v4 January 9, 2012, 20:47
Replies: 15
Views: 5,067
Posted By Bodkin
I'm having an issue that nobody else has...

I'm having an issue that nobody else has reported. Playing in WinXP, only the background tiles appear (floor and walls, stairs, doors, shops). The player and the monsters are invisible. I've tried...
Forum: Variants October 6, 2011, 06:33
Replies: 29
Views: 7,679
Posted By Bodkin
Also, the shrieker mushroom patches appear to...

Also, the shrieker mushroom patches appear to have a case of laryngitis ... haven't heard a peep out of any of them lately.
Forum: Variants October 6, 2011, 06:17
Replies: 29
Views: 7,679
Posted By Bodkin
Coupla quick ones. 1. I'm playing a Maia...

Coupla quick ones.

1. I'm playing a Maia Artisan. Her height is -5'-2. (This is kind of fun to think about.)

2. When I set a trap using a flask of oil, I can disarm it and get back a flask of...
Forum: Development August 27, 2011, 22:53
Replies: 42
Views: 9,925
Posted By Bodkin
For what it's worth, I wanted to mention another...

For what it's worth, I wanted to mention another bit of strange mimic behavior. I recalled down to a room that contained an energy vortex and a potion mimic. The vortex breathed on me, and its breath...
Forum: Vanilla July 16, 2011, 23:03
Replies: 125
Views: 31,952
Posted By Bodkin
(re getting the Dubtrain sounds to work) ...

(re getting the Dubtrain sounds to work)



My apologies, I may have misremembered. I swear I saw a thread in which support for that was generally admitted to be broken; but I can't find it now....
Forum: Vanilla June 23, 2011, 22:26
Replies: 125
Views: 31,952
Posted By Bodkin
sound

I haven't been able to use Dubtrain's sound pack since, what, maybe 3.1.2. Is there any chance of getting support for that in 3.3? (Has this already been addressed elsewhere?) Thanks!
Forum: Vanilla April 7, 2011, 22:05
Replies: 12
Views: 3,985
Posted By Bodkin
I play on a notebook using the default...

I play on a notebook using the default (non-roguelike) keyset. I just retrained myself to use the number keys from the top row for movement -- that way I can still do everything from the homerow....
Forum: Vanilla February 26, 2011, 00:10
Replies: 10
Views: 3,496
Posted By Bodkin
I get the same problem in Windows, and I've been...

I get the same problem in Windows, and I've been able to reproduce it on three different computers (WinXP and Windows 7). It only works if you autoinscribe your items.

Steps:
1. Use the squelch...
Forum: Vanilla February 18, 2011, 18:28
Replies: 26
Views: 7,658
Posted By Bodkin
Nicely played.

Nicely played.
Forum: Idle chatter November 21, 2009, 17:33
Replies: 17
Views: 7,617
Posted By Bodkin
Heh. When I saw the thread title, I assumed we...

Heh. When I saw the thread title, I assumed we were talking about "Developing a Real Life." Maybe someone can explain how to code that. . .
Forum: Variants June 13, 2009, 04:32
Replies: 36
Views: 10,375
Posted By Bodkin
Outstanding -- the game just became playable...

Outstanding -- the game just became playable again. Thanks!
Forum: Variants June 12, 2009, 05:04
Replies: 36
Views: 10,375
Posted By Bodkin
Alas, it does not recenter. I appreciate the...

Alas, it does not recenter. I appreciate the effort, though, and I can wait for the next release if necessary.

Cheers,
Forum: Variants June 10, 2009, 04:08
Replies: 36
Views: 10,375
Posted By Bodkin
Am having some problems here ... going from...

Am having some problems here ... going from "Bonfire Glade in the Old Forest" to "a knoll in the old forest," after I went down the stairs I landed off the map. I mean about 15 paces to the right of...
Forum: Vanilla March 29, 2009, 15:47
Replies: 43
Views: 9,384
Posted By Bodkin
This seems a very basic conceptual point, but...

This seems a very basic conceptual point, but worth saying: as long as one's inventory is finite (as it most emphatically should be), there will remain a need to manage it. Inventory management is...
Forum: Development March 14, 2009, 16:24
Replies: 29
Views: 7,594
Posted By Bodkin
This sounds marvelous, and it would actually make...

This sounds marvelous, and it would actually make it fun (in this humble player's opinion) to test things by trying them on. I would love it. A few thoughts, should you find them useful:

1) If...
Forum: Vanilla February 1, 2009, 02:17
Replies: 1
Views: 1,913
Posted By Bodkin
Problems with squelch and auto-inscription

I'm running into trouble in with squelch and auto-inscribe in 3.1.0, and I wonder if these are known issues. I suspect that it's caused by problems in loading of my user pref file, but I'm not...
Forum: Competition January 28, 2009, 02:42
Replies: 58
Views: 16,786
Posted By Bodkin
I like the idea of starting a new one, while...

I like the idea of starting a new one, while allowing the old one to remain open until its deadline has arrived. I guess that makes me a "concurrentist," but I don't favor keeping more than one line...
Forum: Vanilla January 18, 2009, 05:53
Replies: 12
Views: 3,807
Posted By Bodkin
I recently had a large wooden chest roll out of a...

I recently had a large wooden chest roll out of a large wooden chest. Is that, too, the desired behavior? I suppose one may stipulate that "large" chests aren't all of identical manufacture, and...
Forum: Vanilla January 11, 2009, 20:25
Replies: 0
Views: 1,948
Posted By Bodkin
Information display inconsistencies

Perhaps these little issues have already been noticed, but I haven't seen them mentioned before. I've spotted a couple of ways that the game leaks information that apparently was meant to remain...
Forum: Vanilla January 11, 2009, 20:06
Replies: 6
Views: 2,222
Posted By Bodkin
Evidently I was too hasty then. I had never...

Evidently I was too hasty then. I had never known Maggot to drop nothing; had I first experienced that when he was not standing on a shop entrance, I probably would have just said, "huh, what do you...
Forum: Vanilla January 10, 2009, 04:15
Replies: 6
Views: 2,222
Posted By Bodkin
Possible Maggot-related bug

This is in 3.1.0beta on WinXP, but may or may not be particular to that version.

The usually-bounteous Farmer Maggot met his demise while standing on a shop entrance, and to my dismay there was no...
Forum: AAR December 28, 2008, 00:07
Replies: 91
Views: 40,424
Posted By Bodkin
Yep. You have entered a bloody cave. Blood...

Yep.

You have entered a bloody cave.
Blood covers the walls. A cool breeze blows from the west. You hear something whispering...
This place seems reasonably safe.
Forum: Vanilla September 2, 2008, 02:12
Replies: 7
Views: 3,462
Posted By Bodkin
Last week I cleared some kind of greater vault (I...

Last week I cleared some kind of greater vault (I don't know vault names) on dl45. A short distance in, I started writing down the details, because I'd never even imagined this much loot before. By...
Forum: Vanilla March 29, 2008, 21:29
Replies: 2
Views: 2,913
Posted By Bodkin
Question Dungeon window size

Playing V, I notice that it's possible to increase the size of the main window and see more of the map that way, which is great--but it feels like cheating when detection spells then give you most of...
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