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Search: Posts Made By: Maupin
Forum: Vanilla October 15, 2009, 02:18
Replies: 55
Views: 7,860
Posted By Maupin
Ah, I see. Yes, I'd definitely be in favor of...

Ah, I see. Yes, I'd definitely be in favor of this because I could go back to playing normally.
Forum: Vanilla October 14, 2009, 17:43
Replies: 55
Views: 7,860
Posted By Maupin
I have no idea what you're talking about...

I have no idea what you're talking about regarding playing on mobile devices.

There is already a squelch menu. When I get to the point where I want to squelch {good} weapons, I can go there and...
Forum: Vanilla October 13, 2009, 16:55
Replies: 55
Views: 7,860
Posted By Maupin
Sweet. Comment out that annoyance. Now I'll...

Sweet. Comment out that annoyance.

Now I'll have to see about getting a Windows compile going so I can have my proper Angband back!

I swear my playing progress has been stunted by having to...
Forum: Vanilla October 10, 2009, 17:01
Replies: 19
Views: 3,372
Posted By Maupin
I'm not at all interested in turncount, as I tend...

I'm not at all interested in turncount, as I tend to play very conservatively. I don't even know where turncount is on the Character screen(s). I'd hate to have it distracting me on the main screen.
Forum: Vanilla October 8, 2009, 21:09
Replies: 55
Views: 7,860
Posted By Maupin
Cannot wait for a patch or "bug fix" to remove...

Cannot wait for a patch or "bug fix" to remove the current annoying squelch prompt every single time you want to destroy an item! This is my number one pet peeve with the current Angband. We...
Forum: Vanilla September 28, 2009, 18:49
Replies: 2
Views: 1,751
Posted By Maupin
Because font-win.prf is commented out in the main...

Because font-win.prf is commented out in the main fonts pref file.

Go to pref/font.prf and uncomment (remove the #'s from) the line:

?:[EQU $SYS win]
%:font-win.prf
Forum: Vanilla September 28, 2009, 17:02
Replies: 14
Views: 3,967
Posted By Maupin
Because I mowed through a gnome mage convention? ...

Because I mowed through a gnome mage convention? ;)
Forum: Vanilla September 28, 2009, 02:30
Replies: 46
Views: 6,138
Posted By Maupin
It's always amusing when a running scared monster...

It's always amusing when a running scared monster teleports you to it. (Blink dogs, for example.)

And to chime in on the topic: I hate hounds. They are ridiculously everpresent in every single...
Forum: Vanilla September 27, 2009, 18:41
Replies: 15
Views: 3,318
Posted By Maupin
I don't know, maybe it's just bad luck but in the...

I don't know, maybe it's just bad luck but in the recent Vanillas I've sometimes gone for ages without finding the Phial. I remember years ago when I was playing it was almost always guaranteed to...
Forum: Vanilla September 11, 2009, 21:33
Replies: 14
Views: 2,583
Posted By Maupin
I bet 14957 gold that he stole it from you...

I bet 14957 gold that he stole it from you earlier. It happens every now and then, especially when you're just steamrolling through town and not paying attention to any of the locals you mow down.
Forum: Vanilla September 6, 2009, 21:06
Replies: 8
Views: 2,239
Posted By Maupin
I'm playing 3.1.1.1599, so it may have been fixed...

I'm playing 3.1.1.1599, so it may have been fixed in a newer version.
Forum: Vanilla September 6, 2009, 15:01
Replies: 7
Views: 4,833
Posted By Maupin
Since no one yet answered the OP's question... ...

Since no one yet answered the OP's question...

Squelch is a way to automate the destroying of useless items, whether they're completely useless (most cursed items) or below the quality of that...
Forum: Vanilla September 6, 2009, 14:38
Replies: 8
Views: 2,239
Posted By Maupin
Yeah, I've mentioned this before. You get a...

Yeah, I've mentioned this before. You get a message like "You feel the Long Bow of Accuracy in your pack is magical." And you think, what Long Bow of Accuracy???

A better message would be...
Forum: Vanilla September 3, 2009, 14:09
Replies: 26
Views: 4,975
Posted By Maupin
I understand the reason for pricing ranged...

I understand the reason for pricing ranged weapons so high, but I find it ridiculous that a sling costs more than 200 gold. :rolleyes:

The idea about bones littering a level containing out of...
Forum: Vanilla September 3, 2009, 14:03
Replies: 45
Views: 6,929
Posted By Maupin
I like this idea a lot. It would make Angband...

I like this idea a lot. It would make Angband much more fair for newer players. I never really liked the "die until you learn" game progression mechanic, and in my opinion the game is already...
Forum: Vanilla August 24, 2009, 20:42
Replies: 39
Views: 5,597
Posted By Maupin
That's been my experience - I just use pseudo ID...

That's been my experience - I just use pseudo ID when I run out of ID scrolls/staves and it's not much fun changing weapons around when you've got a pile of crap to be ID'd. It feels like work...
Forum: Vanilla August 24, 2009, 16:58
Replies: 39
Views: 5,597
Posted By Maupin
Identify by use isn't really my style of play,...

Identify by use isn't really my style of play, since I've been conditioned since Moria not to wield anything I haven't spent an identify scroll on... and I don't play Ironman. However I just noticed...
Forum: Vanilla August 20, 2009, 17:49
Replies: 9
Views: 3,403
Posted By Maupin
You have a good feeling...

Which turned out to be a Pair of Iron Shod Boots of Speed [3,+10] (+10) lying on the floor at 300 feet.

Surely that merits more than just a good feeling?? I almost didn't bother exploring the...
Forum: Vanilla August 17, 2009, 16:07
Replies: 9
Views: 2,374
Posted By Maupin
All I ask is for a way to turn off the constant...

All I ask is for a way to turn off the constant nagging about squelching items in the future whenever you destroy an item.

In my games I usually reach a point where I decide, "Okay, screw all...
Forum: Vanilla August 14, 2009, 20:45
Replies: 4
Views: 1,990
Posted By Maupin
It turned out to be a Ring of Damage (+0,-8) and...

It turned out to be a Ring of Damage (+0,-8) and no, I don't have any rings set to squelch based on flavor.

Haven't tried any of the newer nightlies, no. I downloaded 3.1.1.1626 beta from...
Forum: Vanilla August 14, 2009, 17:22
Replies: 4
Views: 1,990
Posted By Maupin
1599 bug: ring preidentified as bad

Don't know if this has already been mentioned, but I just came across a Rhodonite Ring {squelch} lying on the dungeon floor. Pretty amazing how my priest knows it's bad before even picking it up. ...
Forum: Vanilla August 6, 2009, 03:28
Replies: 46
Views: 8,365
Posted By Maupin
I'm the same way. I carry stuff until I get a...

I'm the same way. I carry stuff until I get a feeling for what it is and then either ID it by scroll or destroy it. Since Moria I have learned never ever wear/wield anything unless I know exactly...
Forum: Vanilla August 4, 2009, 17:15
Replies: 107
Views: 30,632
Posted By Maupin
Noticed this a few times now: You have a...

Noticed this a few times now:

You have a Light Crossbow (x3) (s).
You feel the Light Crossbow of Power (s) in your pack is excellent...

Seems kind of odd that it's immediately referred to by...
Forum: Vanilla August 3, 2009, 22:52
Replies: 20
Views: 4,345
Posted By Maupin
In that case I'd rather 'k' be destroy, and 'K'...

In that case I'd rather 'k' be destroy, and 'K' be destroy with the option to squelch in the future (or whatever the recent change is). As long as somehow I can get back the standard 'k' destroy...
Forum: Vanilla August 3, 2009, 17:31
Replies: 20
Views: 4,345
Posted By Maupin
I'm playing the latest beta (3.1.1.1599) and am...

I'm playing the latest beta (3.1.1.1599) and am finding the new k "Ignore X in future" message really annoying. Is there some way to turn this off? I make extensive use of the squelch menu anyway...
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