Forum: Idle chatter
April 8, 2021, 08:47
|
Replies: 27
Views: 15,011
|
Forum: Idle chatter
May 3, 2019, 08:14
|
Replies: 27
Views: 15,011
|
Forum: AAR
April 11, 2019, 15:54
|
Replies: 6
Views: 2,058
|
Forum: Development
February 20, 2019, 11:14
|
Replies: 89
Views: 23,313
Looking at...
Looking at https://www.libsdl.org/projects/SDL_image/docs/SDL_image.html there is nothing specific. So I guess you'd combine images, possibly with alpha channel, possibly using blendmodes:...
|
Forum: Development
February 1, 2019, 21:55
|
Replies: 89
Views: 23,313
That would be awesome. For me it's especially...
That would be awesome. For me it's especially important, because square fonts are very hard to read longer texts in, so I designed the font in a way that looks strange, but has very narrow space...
|
Forum: Development
February 1, 2019, 21:03
|
Replies: 89
Views: 23,313
|
Forum: Development
February 1, 2019, 19:08
|
Replies: 89
Views: 23,313
I've looked closer and it seems, compared to...
I've looked closer and it seems, compared to bitmap font, for WOFF you are adding 2 pixels extra between glyphs adjacent horizontally and 3 between lines.
Allure of the Stars manages to mimic...
|
Forum: Development
February 1, 2019, 18:50
|
Replies: 89
Views: 23,313
|
Forum: Development
February 1, 2019, 16:56
|
Replies: 89
Views: 23,313
Huh, suddenly between this
...
Huh, suddenly between this
https://github.com/Mikolaj/angband/commit/70657c3055cc80ed2a8024fda255ad910fbbce00
and this commit
...
|
Forum: Development
January 26, 2019, 09:58
|
Replies: 89
Views: 23,313
BTW, I'd like to report the scaled font I'm...
BTW, I'd like to report the scaled font I'm aspiring to contribute to Angband (https://github.com/angband/angband/blob/384f959d59da4056d2a8948aedebf44294e3ef55/lib/fonts/16x16xw.woff) works fine with...
|
Forum: Development
January 23, 2019, 00:32
|
Replies: 89
Views: 23,313
All fair enough.
Initially the game...
All fair enough.
Initially the game window was partially transparent, with the @ warrior picture below it. Which was quite distracting. When I restarted, either the main game window became...
|
Forum: Development
January 22, 2019, 08:21
|
Replies: 14
Views: 3,959
|
Forum: Development
January 21, 2019, 02:02
|
Replies: 14
Views: 3,959
|
Forum: Development
January 20, 2019, 22:48
|
Replies: 89
Views: 23,313
Thank you very much. I've got it to compile on...
Thank you very much. I've got it to compile on Ubuntu 16.04 with `./configure --with-no-install --enable-sdl2 --disable-sdl2-mixer` and it runs perfectly, except for 2 quirks. First, I couldn't get...
|
Forum: Development
January 20, 2019, 01:25
|
Replies: 14
Views: 3,959
|
Forum: Development
January 19, 2019, 22:58
|
Replies: 89
Views: 23,313
Oooh, great news! I'd like to try that. I...
Oooh, great news! I'd like to try that. I couldn't find any summary on the first post of this thread. Could you tell me how to compile your work? Is it on some branch or just master?
|
Forum: Development
January 15, 2019, 11:41
|
Replies: 14
Views: 3,959
Another gameplay nitpick: all items are really...
Another gameplay nitpick: all items are really interesting except for some weapons (unavoidable, so OK) and the useless curing things that I squash on sight: rod of curing, staff of curing, staff of...
|
Forum: Development
January 14, 2019, 22:45
|
Replies: 14
Views: 3,959
|
Forum: Development
January 13, 2019, 14:19
|
Replies: 14
Views: 3,959
Three creature comforts I lack with the UI are...
Three creature comforts I lack with the UI are PgUp/PgDown/Home/End in inventory, shop and lore screens and the game remembering my missile choice (so that it's enough for me to press Enter in...
|
Forum: Development
January 6, 2019, 19:29
|
Replies: 14
Views: 3,959
|
Forum: Development
January 6, 2019, 01:23
|
Replies: 14
Views: 3,959
Minor UI issue(s)
Sometimes in dice notation the numbers and the 'd' are green (e.g. in monster lore) and sometimes 'd' is alone white (e.g., in wand of light damage description). When all are white, it looks fine, so...
|
Forum: Development
January 6, 2019, 01:21
|
Replies: 7
Views: 2,229
|
Forum: Development
January 5, 2019, 22:24
|
Replies: 7
Views: 2,229
|
Forum: Development
January 5, 2019, 14:23
|
Replies: 7
Views: 2,229
|
Forum: Development
January 5, 2019, 13:31
|
Replies: 7
Views: 2,229
|