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Search: Posts Made By: Quirk
Forum: Sil November 22, 2021, 02:17
Replies: 117
Views: 9,932
Posted By Quirk
This is not a particularly simple feature to...

This is not a particularly simple feature to implement, and would of course be very abusable if the player was able to take a turn with the new skill and then undo it. I think the confirmation is...
Forum: Sil November 1, 2021, 11:21
Replies: 117
Views: 9,932
Posted By Quirk
Melting lets you transform mithril items into raw...

Melting lets you transform mithril items into raw mithril, which you can make other mithril items with.

Artifice requires you to make a item of some basic type, then using the Artifice menu add...
Forum: Sil October 17, 2021, 19:37
Replies: 117
Views: 9,932
Posted By Quirk
Have fixed tutorial issues, and after a...

Have fixed tutorial issues, and after a frustrating hour or two deleted the Windows help menu since I was not having any success trying to get it to launch the PDF. Micr0Chasm will probably fix up...
Forum: Sil October 17, 2021, 16:53
Replies: 117
Views: 9,932
Posted By Quirk
Thanks again for the bug reports, bron. Have...

Thanks again for the bug reports, bron.

Have fixed the returning strength value, I think. I think it was actually a bug on all ego items with 0 pval, so it works also for armour.

The arrows bug...
Forum: Sil October 14, 2021, 12:51
Replies: 117
Views: 9,932
Posted By Quirk
Have replicated this and will look into it. Free...

Have replicated this and will look into it. Free time has been at a premium lately, hope to get more over the weekend.
Forum: Sil October 11, 2021, 10:00
Replies: 117
Views: 9,932
Posted By Quirk
Thank you very much for reporting all these...

Thank you very much for reporting all these issues, it's reports like these that make the game better. Hope you continue to enjoy your play!
Forum: Sil October 9, 2021, 01:32
Replies: 117
Views: 9,932
Posted By Quirk
They got pushed earlier, to 100', 300' and 500'....

They got pushed earlier, to 100', 300' and 500'. This sets smiths up early, but after 500' they're falling back on Delvings, Revelations and exploration to find more.
Forum: Sil October 8, 2021, 14:15
Replies: 117
Views: 9,932
Posted By Quirk
I think you are right that Vengeance would have...

I think you are right that Vengeance would have helped, though perhaps I should increase Morgoth's power a little more smoothly. I am impressed that you managed the kill with a 50K character at all....
Forum: Sil October 1, 2021, 11:25
Replies: 117
Views: 9,932
Posted By Quirk
I'm very glad to hear this, and appreciate how...

I'm very glad to hear this, and appreciate how open-minded you have been here.



So it is actually Shadow Cloaks which are the special case here - the Shadow Cloak base item has the stealth...
Forum: Sil October 1, 2021, 10:53
Replies: 117
Views: 9,932
Posted By Quirk
The way the game thinks about the damage is that...

The way the game thinks about the damage is that it is "mixed" damage i.e. if a Balrog hits you with a flaming whip, you're taking damage both from being hit and being burned. This is analogous to...
Forum: Sil September 28, 2021, 10:40
Replies: 117
Views: 9,932
Posted By Quirk
I was planning a big rework of staves and...

I was planning a big rework of staves and consumables but it turned out to be too much work for 1.5 - I don't have the time at present. However Revelations, or at least the Revelations effect needs...
Forum: Sil September 26, 2021, 13:42
Replies: 117
Views: 9,932
Posted By Quirk
Curved Swords are one-handed weapons.

Curved Swords are one-handed weapons.
Forum: Sil September 26, 2021, 13:41
Replies: 117
Views: 9,932
Posted By Quirk
Thanks for the run-down. Obviously there was a...

Thanks for the run-down. Obviously there was a bit of luck getting to a critical mass of evasion (good rings, silverhand adding another point, Maeglin and Finrod) which made you very difficult to...
Forum: Sil September 25, 2021, 15:24
Replies: 117
Views: 9,932
Posted By Quirk
Okay. That's very impressive. Very quick Morgoth...

Okay. That's very impressive. Very quick Morgoth kill in the throne-room also. Am a bit curious about your Artifice aside, was that just to establish you could make useful artifacts even without any...
Forum: Sil September 25, 2021, 14:40
Replies: 117
Views: 9,932
Posted By Quirk
Morgoth in 1.4.1 was a long slog of attrition...

Morgoth in 1.4.1 was a long slog of attrition that frequently ran the player out of potions before they had Morgoth on the ropes. I don't think this was fun.

Current Morgoth is slayable by truly...
Forum: Sil September 24, 2021, 22:05
Replies: 117
Views: 9,932
Posted By Quirk
Attempts to fix this are ongoing. Have...

Attempts to fix this are ongoing.


Have made some attempts to fix this, but the generation code is of very dubious quality and probably needs a comprehensive rewrite.


Any thoughts,...
Forum: Sil September 24, 2021, 20:05
Replies: 117
Views: 9,932
Posted By Quirk
Yeah nameless things are on my list of things to...

Yeah nameless things are on my list of things to improve at some point. They're not particularly interesting or rewarding to fight, they're just nasty to your stuff.

How do people feel currently...
Forum: Sil September 24, 2021, 20:04
Replies: 117
Views: 9,932
Posted By Quirk
Agreed that faint voices would flow better. ...

Agreed that faint voices would flow better.

I was unaware of Eitr, that's interesting. Thanks for the link.



Thanks, will take a look and fix this.
Forum: Sil September 24, 2021, 14:10
Replies: 117
Views: 9,932
Posted By Quirk
I describe green serpents as being an oversight...

I describe green serpents as being an oversight precisely because no other serpents have an issue.

Werewolves are not I think in canon supposed to be naturally venomous the way snakes or spiders...
Forum: Sil September 24, 2021, 09:48
Replies: 117
Views: 9,932
Posted By Quirk
Looking at the monster list, this is true of all...

Looking at the monster list, this is true of all venomous animals with three exceptions:
Werewolves
Unrelenting horrors
Green serpents.

The last appears to be an oversight as other serpents...
Forum: Sil September 24, 2021, 09:37
Replies: 21
Views: 2,055
Posted By Quirk
Bashing doors affects stealth and this is...

Bashing doors affects stealth and this is documented in the manual.

As I recall, killing enemies who never know you're there does not, so assassin builds can carry out silent kills. If an enemy...
Forum: Sil September 23, 2021, 18:41
Replies: 21
Views: 2,055
Posted By Quirk
Assuming you're now on track for the throne-room,...

Assuming you're now on track for the throne-room, you will need:
- A sil-cutter. Sharp or large, it needs to cut through the crown's 10d4 of armour.
- At least one source of free action, two would...
Forum: Sil September 23, 2021, 13:31
Replies: 117
Views: 9,932
Posted By Quirk
All early spiders save Sword Spiders are poison...

All early spiders save Sword Spiders are poison resistant. I think all late ones are also but have not checked thoroughly.
Forum: Sil September 23, 2021, 13:16
Replies: 117
Views: 9,932
Posted By Quirk
The crown doesn't have health, no, it has its own...

The crown doesn't have health, no, it has its own hit calculation. This is quite awkward any time any skill that should affect that calculation is added or modified. In this case Slaying has no...
Forum: Sil September 20, 2021, 18:48
Replies: 117
Views: 9,932
Posted By Quirk
No, the manual doesn't cover...

No, the manual doesn't cover commands/interactions currently - but there's probably a good case that the help screen should.
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