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Search: Posts Made By: Quirk
Forum: Sil Yesterday, 18:56
Replies: 9
Views: 353
Posted By Quirk
This thread is fine. This happens with...

This thread is fine.

This happens with skeletons that have been searched already, have you seen this happen with skeletons that have not been searched?

If there's an enemy on top of the...
Forum: Sil October 14, 2020, 22:53
Replies: 9
Views: 353
Posted By Quirk
Ah, you're aware that message appears only on the...

Ah, you're aware that message appears only on the initial identification, right? This is the case with Gondolin, Doriath, Nargothrond, Final Rest as well.
Forum: Sil October 13, 2020, 22:23
Replies: 9
Views: 353
Posted By Quirk
I've managed to trigger Black Iron using the tip...

I've managed to trigger Black Iron using the tip of master:
https://i.imgur.com/QQlKw6m.png

Could you say anything more about what the circumstances were in which it didn't trigger?

I went and...
Forum: Sil October 13, 2020, 21:14
Replies: 1
Views: 178
Posted By Quirk
Curse breaking is generally an expensive way to...

Curse breaking is generally an expensive way to break curses, mostly I'd try to hang out for sanctity. Cursed lanterns can be particularly difficult to deal with though.

I wouldn't bother going up...
Forum: Sil October 13, 2020, 21:06
Replies: 9
Views: 353
Posted By Quirk
Hi mibert. Here is fine to post about bugs,...

Hi mibert. Here is fine to post about bugs, though you can also raise issues on github if you have an account.

Betrayal is meant to be a little mysterious, but I can say that rings will betray you...
Forum: Sil September 19, 2020, 12:52
Replies: 6
Views: 990
Posted By Quirk
Good catch. Will correct.

Good catch. Will correct.
Forum: Sil September 8, 2020, 21:33
Replies: 6
Views: 990
Posted By Quirk
I have a fix on the Linux build pushed now. I had...

I have a fix on the Linux build pushed now. I had a brief look at the ASCII colours, but the darker blue seems to me not strong enough to stand out well with the player close to it.

If you'd like...
Forum: Sil September 8, 2020, 10:06
Replies: 6
Views: 990
Posted By Quirk
Ah that's a very useful bug report, thanks. Will...

Ah that's a very useful bug report, thanks. Will look into that.
Forum: Sil August 12, 2020, 21:06
Replies: 6
Views: 990
Posted By Quirk
Sil-Q 1.5 beta, second release

Release is at https://github.com/sil-quirk/sil-q/releases/tag/v1.5.0-beta1b. The changes for this release are focused entirely on the new tileset. Thanks go out again to MicroChasm for the work on...
Forum: Sil August 11, 2020, 02:52
Replies: 4
Views: 357
Posted By Quirk
Much respect. I never expected to see Sil-Q...

Much respect. I never expected to see Sil-Q support on the Amiga before it made it to the Mac.
Forum: Sil August 9, 2020, 21:52
Replies: 52
Views: 4,853
Posted By Quirk
Thanks for the heads up. Much as I'm glad to see...

Thanks for the heads up. Much as I'm glad to see whirlwind viable, that does suggest high protection builds are getting extremely solid. Not the worst possibility as you say, high evasion has ruled...
Forum: Sil July 22, 2020, 02:07
Replies: 52
Views: 4,853
Posted By Quirk
I took a step toward addressing this already in...

I took a step toward addressing this already in the beta, by making the glass cannon rauko a little less dangerous and upping the danger from spiders and undead. I am not sure it swings the pendulum...
Forum: Sil July 19, 2020, 19:12
Replies: 52
Views: 4,853
Posted By Quirk
Hmm. I have it working with both cursors and...

Hmm. I have it working with both cursors and vi-keys on a Dell XPS. Could you check whether having numlock on or off affects this?
Forum: Sil July 19, 2020, 17:57
Replies: 52
Views: 4,853
Posted By Quirk
This is already in game, and I just went and...

This is already in game, and I just went and tested it to make sure I wasn't going crazy - are you experiencing some circumstances where it breaks?
Forum: Sil July 11, 2020, 23:45
Replies: 52
Views: 4,853
Posted By Quirk
Thanks for the report. Looking at this. The...

Thanks for the report. Looking at this.

The earlier issues you've reported have been being worked on, and there's a solution for both rage and glowing weapons on the latest version of the Linux...
Forum: Sil June 17, 2020, 02:31
Replies: 52
Views: 4,853
Posted By Quirk
There will be a new beta at some point, after...

There will be a new beta at some point, after I've figured out a way to deal with Rage and slays. Currently the rendering function only knows about character data and has no knowledge at all of the...
Forum: Sil June 13, 2020, 16:50
Replies: 52
Views: 4,853
Posted By Quirk
This is not at all true with weapons though....

This is not at all true with weapons though. Weight is crucial to the damage calculation, and mithril is light. In general, greatswords are still among the least favoured endgame weapons; mithril...
Forum: Sil June 12, 2020, 20:23
Replies: 52
Views: 4,853
Posted By Quirk
Good question. There are two perspectives. ...

Good question. There are two perspectives.

One: mithril armour is canonical, but mithril weapons aren't. Those we have are dubious, should we really have more? And mithril being a very light...
Forum: Sil June 10, 2020, 20:45
Replies: 52
Views: 4,853
Posted By Quirk
Once I get back to mechanics I might update...

Once I get back to mechanics I might update angband.live, but the recent changes have been pretty much all tiles, which I don't think angband.live supports.
Forum: Sil June 10, 2020, 20:10
Replies: 52
Views: 4,853
Posted By Quirk
It comes right after Dodging in the tree which...

It comes right after Dodging in the tree which gives you the bonus for moving on your last turn, so I hope it wouldn't be too ambiguous to a new player as Dodging doesn't give you any bonus for...
Forum: Sil June 10, 2020, 20:02
Replies: 52
Views: 4,853
Posted By Quirk
No, I have no plans for this. Sil was implemented...

No, I have no plans for this. Sil was implemented with a fine disdain for tiles, and it's taken a bunch of work with a very accommodating artist to work round issues caused by showing damage and...
Forum: Sil June 10, 2020, 19:59
Replies: 52
Views: 4,853
Posted By Quirk
Ah, right. Yeah, looking at it the control and /...

Ah, right. Yeah, looking at it the control and / text mentions "disarms/opens chests and searches skeletons", but the , text seems a bit tacked on. I may have to look at reworking that.
Forum: Sil June 10, 2020, 11:00
Replies: 52
Views: 4,853
Posted By Quirk
Does what it says on the tin. In Vanilla you only...

Does what it says on the tin. In Vanilla you only got the bonus against ranged attackers or if you did not take an action last turn - which made it a very niche player with Focused Attack. Getting...
Forum: Sil June 10, 2020, 09:40
Replies: 52
Views: 4,853
Posted By Quirk
The generic use command "," lets you search...

The generic use command "," lets you search skeletons. This should be mentioned on the help screen (let me know if it's not). "/" and direction from an adjacent square also works I think.
Forum: Sil June 9, 2020, 23:04
Replies: 52
Views: 4,853
Posted By Quirk
No, though the plan is to Tolkienise herbs and...

No, though the plan is to Tolkienise herbs and potions a lot further, as I have a strong distaste for the gamey sound of Potions of Strength and Herbs of Weakness.

Athelas and Miruvor have a good...
Showing results 1 to 25 of 368

 
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