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Search: Posts Made By: Huqhox
Forum: Vanilla November 27, 2018, 11:41
Replies: 87
Views: 4,067
Posted By Huqhox
Sounds like foot drujs are up for inclusion in...

Sounds like foot drujs are up for inclusion in the monster list overhaul!

.
.
.

You might say they could be a shoe-in

(And no I'm not proud of that)
Forum: Vanilla November 27, 2018, 10:33
Replies: 37
Views: 2,277
Posted By Huqhox
For the experienced player it's great because you...

For the experienced player it's great because you will soon find the stairs. Yes there's less loot and monsters because of the reduced floor space for them but as it's usual to head down as soon as...
Forum: Vanilla November 26, 2018, 16:40
Replies: 4
Views: 349
Posted By Huqhox
Short answer: Yes Longer answer: I'd quite...

Short answer: Yes

Longer answer: I'd quite like 'bolt','beam', 'breath' and 'ball' equivalents of all the standard attack spells. I'll test that out one day
Forum: Vanilla November 26, 2018, 15:26
Replies: 37
Views: 2,277
Posted By Huqhox
I had a bash at this on the latest source. The...

I had a bash at this on the latest source. The new level gen is easier because it already has a proper scaling factor in it. The classic gen is harder because it doesn't work so I did some fudges to...
Forum: Vanilla November 26, 2018, 15:20
Replies: 87
Views: 4,067
Posted By Huqhox
Indeed they can. Should that affect the level...

Indeed they can. Should that affect the level feeling though? Maybe so as 'there are some good treasures here'. You could always leave it for those with selling on
Forum: Vanilla November 26, 2018, 10:58
Replies: 87
Views: 4,067
Posted By Huqhox
They are there to teach novice players about the...

They are there to teach novice players about the mechanics of confusion and so serve a purpose. For me they aren't even an issue


They are annoying; I'd rather give nexus resistance a chance of...
Forum: Vanilla November 23, 2018, 10:45
Replies: 7
Views: 541
Posted By Huqhox
That's not a bow; that's a machine gun

That's not a bow; that's a machine gun
Forum: Vanilla November 8, 2018, 21:26
Replies: 20
Views: 849
Posted By Huqhox
Perhaps it would be thematic to add a special...

Perhaps it would be thematic to add a special summon, that can summon another ringwraith but summons them to a random position in the level

So you wouldn't immediately face a bunch of rwaiths, but...
Forum: Vanilla October 19, 2018, 14:22
Replies: 87
Views: 4,067
Posted By Huqhox
The counter argument to this is: why would they...

The counter argument to this is: why would they bother to summon something weaker?

That said I did make that change to the source once and I thought it played better. But it's not a strong...
Forum: Vanilla August 15, 2018, 10:43
Replies: 11
Views: 1,395
Posted By Huqhox
I think there's certainly an argument for scaling...

I think there's certainly an argument for scaling the size of the early levels, so level 1 is the smallest then they get successively larger until a specific level (10? 15? 20?)

In the old days...
Forum: Vanilla August 15, 2018, 10:40
Replies: 87
Views: 4,067
Posted By Huqhox
Just thinking aloud, but perhaps the AC thing...

Just thinking aloud, but perhaps the AC thing essentially being another inout to the to-hit calculation isn't a good fit.

Perhaps to-hit should be simply 'have you been hit at all' so a function...
Forum: Vanilla August 6, 2018, 13:35
Replies: 20
Views: 1,238
Posted By Huqhox
I think it's fair to say his weapons were...

I think it's fair to say his weapons were treachery and guile, finding the greed and evil in others and using it to his advantage

But that's a tricky thing to make into a useful drop...
Forum: Vanilla July 19, 2018, 11:32
Replies: 759
Views: 47,564
Posted By Huqhox
This sounds good to me

This sounds good to me
Forum: Vanilla July 11, 2018, 11:57
Replies: 22
Views: 1,465
Posted By Huqhox
As a FK player I don't remember any special...

As a FK player I don't remember any special levels. There were the vaults of course. And {special} levels that had an artifact on. Or a player ghost (where they still in FK? It's going back a few...
Forum: Vanilla July 4, 2018, 10:06
Replies: 759
Views: 47,564
Posted By Huqhox
Maybe it's as simple as each use of recharge (and...

Maybe it's as simple as each use of recharge (and maybe also tap charges) reduces the maximum charges a device can have by one, so eventually they run out. Then they become predictable finite...
Forum: Vanilla July 4, 2018, 10:02
Replies: 76
Views: 6,076
Posted By Huqhox
That's a good analysis Wobbly. I do think Hobbits...

That's a good analysis Wobbly. I do think Hobbits should be a challenge race (if not the challenge race)

In LOTR what Bilbo, Frodo and the other hobbits achieve isn't because they are unstoppable...
Forum: Vanilla June 29, 2018, 11:50
Replies: 26
Views: 1,657
Posted By Huqhox
That's not a bad idea. Make the first 10 (or...

That's not a bad idea. Make the first 10 (or whatever) levels around half the size. You'd still have the gradual introduction for new players but without them getting bored exploring the whole of a...
Forum: Vanilla June 20, 2018, 11:59
Replies: 40
Views: 2,261
Posted By Huqhox
That wasn't what I was saying, and in fact you...

That wasn't what I was saying, and in fact you agree with what wanted to say.

Rations of food are from the town because they are supplies from adventuring. Once in the dungeon you could survive on...
Forum: Vanilla June 19, 2018, 18:30
Replies: 40
Views: 2,261
Posted By Huqhox
This could be worth testing. Reduce the...

This could be worth testing. Reduce the availability (or get rid of completely) rations of food in the dungeon (still available from town) and make mushrooms more nutritious.

It may be this just...
Forum: Vanilla June 19, 2018, 10:15
Replies: 40
Views: 2,261
Posted By Huqhox
Agreed. It is a useful object lesson to those...

Agreed. It is a useful object lesson to those learning the game that keeping an eye on consumables is a vital part of the game. And it's hardly tedious to manage.
Forum: Vanilla June 14, 2018, 11:54
Replies: 71
Views: 3,486
Posted By Huqhox
Agree entirely that the pure casters should be...

Agree entirely that the pure casters should be restricted to 4 melee attacks. And pure melee classes should get 6. The whole priests not using edged weapons is yet another hangover from D&D (where it...
Forum: Vanilla June 5, 2018, 13:11
Replies: 759
Views: 47,564
Posted By Huqhox
Orb is great for hitting stuff out of LOS. Q's...

Orb is great for hitting stuff out of LOS. Q's (especially Emperor Q) become relatively easy with it once you know where they are, and death molds (and jelly pits in general) are a breeze.

The GV...
Forum: Vanilla May 31, 2018, 17:18
Replies: 759
Views: 47,564
Posted By Huqhox
I entirely agree. Mages should rely on...

I entirely agree. Mages should rely on spells/magic for any serious battles, only falling back to melee/bows for small fry it isn't worth expending mana on
Forum: Vanilla May 31, 2018, 12:33
Replies: 53
Views: 2,327
Posted By Huqhox
Back when the combat etc was closely modelled on...

Back when the combat etc was closely modelled on D&D it made sense. It's drifted so far from that now that it serves little purpose and just confuses new players. I'd not miss it

You could always...
Forum: Vanilla April 3, 2018, 13:23
Replies: 26
Views: 5,291
Posted By Huqhox
Another option might be to make the earthquake...

Another option might be to make the earthquake create rubble (passable and impassable) instead of solid blocks, burying objects instead of just destroying them (ok maybe shatter potions - caveat...
Showing results 1 to 25 of 92

 
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