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Search: Posts Made By: Pete Mack
Forum: Vanilla January 24, 2020, 13:38
Replies: 14
Views: 1,618
Posted By Pete Mack
randint starts at 1.

randint starts at 1.
Forum: Vanilla January 24, 2020, 05:46
Replies: 14
Views: 1,618
Posted By Pete Mack
I am kinda surprised the game doesn't use ounces....

I am kinda surprised the game doesn't use ounces. At every other opportunity, the original coding used shift operators as much as possible.
Forum: Vanilla January 24, 2020, 04:23
Replies: 14
Views: 1,618
Posted By Pete Mack
I do notice that perfect stealth is not actually...

I do notice that perfect stealth is not actually possible, as there is a 1/1024 chance of disturbance even when stealth is 30.
Forum: Vanilla January 24, 2020, 01:48
Replies: 14
Views: 1,618
Posted By Pete Mack
David--look at the code above. the amount of...

David--look at the code above. the amount of wakeup is also scaled, by 100/distance. This means that you have to be nearby to wake it up fast, and adjacent you will wake him up in 1/10 nominal time.
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