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Search: Posts Made By: ripforareason
Forum: Sil January 2, 2017, 22:54
Replies: 6
Views: 1,596
Posted By ripforareason
Since the ranged attack system knows how to...

Since the ranged attack system knows how to autotarget, the game should be able to figure out which enemy you are "targetting" each turn. It ought to work in the way you'd expect: if you make a...
Forum: Sil January 2, 2017, 21:26
Replies: 6
Views: 1,596
Posted By ripforareason
Ok, thanks. There's nothing about directed or...

Ok, thanks. There's nothing about directed or reactive attacks in the manual, so I assumed there was no distinction. This makes concentration a whole lot less attractive... since flanking doesn't...
Forum: Sil January 2, 2017, 18:59
Replies: 6
Views: 1,596
Posted By ripforareason
A few questions on game mechanics

- How exactly does player perma-haste work? Does it apply to both attacks and movement, or is it just like having Sprinting on at all times?

- I'm a little confused about how Concentrate works,...
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