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Search: Posts Made By: bagori nd
Forum: Sil November 24, 2017, 21:41
Replies: 5
Views: 218
Posted By bagori nd
I was just about to write this. It seriously is....

I was just about to write this. It seriously is. (And it's 1.5 lb. too!!) Get Subtlety and (importantly) Rapid Attack. You'll be unstoppable.
Forum: Sil October 19, 2017, 23:17
Replies: 95
Views: 3,883
Posted By bagori nd
To be fair, Sil is trying to simulate a world...

To be fair, Sil is trying to simulate a world where military technology hits roughly the level of 11th century Europe from about the moment anyone gets it into their head to make a weapon, and then...
Forum: Sil October 19, 2017, 19:27
Replies: 46
Views: 1,737
Posted By bagori nd
yeah, totally! \m/

yeah, totally! \m/
Forum: Sil October 19, 2017, 18:09
Replies: 46
Views: 1,737
Posted By bagori nd
lastly, one more suggestion re: hammers. ...

lastly, one more suggestion re: hammers.

There was an awesome thread a while back (which I can't find) about Rog, Lord of the House of the Hammer of Wrath...
Forum: Sil October 19, 2017, 18:01
Replies: 46
Views: 1,737
Posted By bagori nd
fwiw, I like that analysis. In a game without...

fwiw, I like that analysis. In a game without Momentum, it would probably be a good idea to tweak hammer weights a bit. Maybe a median weight around 7 lbs.--i.e. greatsword weight--is a good idea. It...
Forum: Sil October 19, 2017, 17:00
Replies: 46
Views: 1,737
Posted By bagori nd
Maybe this should be in the other thread, but I...

Maybe this should be in the other thread, but I disagree. Warhammers are fine. If people don't use them much, there are lots of plausible reasons for this other than that they're too weak....
Forum: Sil October 18, 2017, 17:32
Replies: 95
Views: 3,883
Posted By bagori nd
So basically, blunt weapons get 25% sharpness,...

So basically, blunt weapons get 25% sharpness, except in the case where the net damage you would inflict is less than 25% of what the armor would absorb (in which case it's raised to 25%).

Note...
Forum: Sil September 7, 2017, 18:28
Replies: 24
Views: 1,582
Posted By bagori nd
Thirded, re: removing damage rings. In addition...

Thirded, re: removing damage rings. In addition to being bad for gameplay, I find them really immersion-breaking (which matters in Sil)--they differ from Strength rings only in virtue of...
Forum: Sil March 2, 2017, 21:39
Replies: 18
Views: 1,482
Posted By bagori nd
He'd keep it on, though.

He'd keep it on, though.
Forum: Sil February 8, 2017, 17:53
Replies: 6
Views: 789
Posted By bagori nd
Nope! Also, if you haven't yet you might want to...

Nope! Also, if you haven't yet you might want to see this old post (http://angband.oook.cz/forum/archive/index.php/t-6990.html) to see how the existing rarities work in practice.

Actually, this...
Forum: Sil January 8, 2017, 18:34
Replies: 7
Views: 849
Posted By bagori nd
any advice on compiling on OS X?

any advice on compiling on OS X?
Forum: Sil January 3, 2017, 07:14
Replies: 40
Views: 6,151
Posted By bagori nd
It's left field, but I wonder if part of the...

It's left field, but I wonder if part of the problem is that it's too easy to get a V/three sil win. Dedicated smiths trade a harder middle game for endgame power, but because good skilling decisions...
Forum: Sil December 15, 2016, 20:07
Replies: 55
Views: 5,882
Posted By bagori nd
Put a third way, elves can get Archery 10,...

Put a third way, elves can get Archery 10, Flaming Arrows, and Dexterity for 6k xp. By late game that Dexterity is worth 3-4k in itself, since it's essentially a point of Melee and Evasion (and I...
Forum: Sil October 12, 2016, 03:07
Replies: 6
Views: 1,187
Posted By bagori nd
oh, but isn't it fine that Parry's an annoying...

oh, but isn't it fine that Parry's an annoying prereq? Riposte is awfully good, after all, and Parry subtly helps differentiate weapons.
Forum: Sil October 8, 2016, 19:43
Replies: 13
Views: 1,710
Posted By bagori nd
I don't think shields need a buff. Sure, they...

I don't think shields need a buff. Sure, they fall off in late game, but that's just because protection in general falls off in late game. (Even then, artefact or deflection shields are still often...
Forum: Sil September 2, 2016, 16:28
Replies: 4
Views: 1,551
Posted By bagori nd
Make Artistry automatic

i.e., let any character with weaponsmith/armoursmith improve the stats on smithed weapons/armour automatically.

rationale: As it stands, Artistry is a not a great long-term investment, since it is...
Forum: Sil August 14, 2016, 20:32
Replies: 148
Views: 19,714
Posted By bagori nd
that sounds really fun and interesting--I'll give...

that sounds really fun and interesting--I'll give it a try sometime!
Forum: Sil August 13, 2016, 18:31
Replies: 101
Views: 20,194
Posted By bagori nd
end result, I'm pretty sure. (song of sharpness...

end result, I'm pretty sure. (song of sharpness probably confirms this.)
Forum: Sil August 13, 2016, 18:28
Replies: 148
Views: 19,714
Posted By bagori nd
Heh, that's not far from how I always interpreted...

Heh, that's not far from how I always interpreted hitpoins in Sil: the Noldor "are tall and lithe, yet so strong of spirit that they can endure vast hardship." So it's not that elves are super beefy...
Forum: Sil February 17, 2016, 18:15
Replies: 40
Views: 5,805
Posted By bagori nd
Good point. Maybe the trick is to keep tying the...

Good point. Maybe the trick is to keep tying the weight limit to strength but making each point have a smaller effect. The ability of REALLY strong characters to carry the crown (in some cases...
Forum: Sil February 17, 2016, 03:25
Replies: 40
Views: 5,805
Posted By bagori nd
I'd be hugely in favor of this. I mostly play Str...

I'd be hugely in favor of this. I mostly play Str 3 elves, for whom weight is only occasionally an issue (and never an issue once I get my first strength increase around 700' or so). The game would...
Forum: Sil February 15, 2016, 21:52
Replies: 16
Views: 4,054
Posted By bagori nd
a slight variant on Infinitum's I really like is...

a slight variant on Infinitum's I really like is 3443 Feanor.

the Con for Dex means you have to be a bit more careful in early game, but it's a good trade by late game. And you can get Jeweler for...
Forum: Sil February 15, 2016, 15:25
Replies: 40
Views: 5,805
Posted By bagori nd
I like the black swords over Gaurin, but yeah. ...

I like the black swords over Gaurin, but yeah.

I'm with Scatha on Aeglos. You also can't forget the weight: at 3 lb., Aeglos two-handed with finesse crits almost as well as a deathblade with...
Forum: Vanilla June 15, 2015, 23:51
Replies: 33
Views: 5,094
Posted By bagori nd
I'm the same way, and I bet most people are. So,...

I'm the same way, and I bet most people are. So, why are there townsfolk at all?

They're basically never a significant gameplay consideration. (Right?) So the only justification of their existence...
Forum: Sil January 23, 2015, 22:56
Replies: 10
Views: 2,991
Posted By bagori nd
Yeah, I mostly play tough elves who can afford to...

Yeah, I mostly play tough elves who can afford to whiff for a while. (I'm sure it'd be different with humans, etc.)

I usually take Charge too, actually, though I find Charge and Concentration can...
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