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Search: Posts Made By: Ighalli
Forum: Vanilla June 3, 2018, 02:04
Replies: 53
Views: 2,318
Posted By Ighalli
I agree that it might not be worth the effort but...

I agree that it might not be worth the effort but I also question the value of leaving in such esoteric mechanics for the attributes. Why should stat potions have roughly triple their usual effects...
Forum: Vanilla June 2, 2018, 19:17
Replies: 53
Views: 2,318
Posted By Ighalli
It looks to me that we can kind of eyeball it by...

It looks to me that we can kind of eyeball it by making stat gain potions give 2 points of a stat until you get to 24 (18/60), and then they'd give just 1. We'd also have to make the new max stat...
Forum: Vanilla June 1, 2018, 23:11
Replies: 53
Views: 2,318
Posted By Ighalli
The diff of the relevant file is too big to...

The diff of the relevant file is too big to display by default, but I set Con 1 to be -3.5 hp per level. Here is the line in question...
Forum: Vanilla June 1, 2018, 19:45
Replies: 53
Views: 2,318
Posted By Ighalli
I've opened a PR to change the stats from...

I've opened a PR to change the stats from 3-18/220 to 1-40. There's no particular reason to keep the minimum of 3, if we're doing away with D&D conventions, though I doubt it will come into play...
Forum: Development May 30, 2018, 06:22
Replies: 8
Views: 469
Posted By Ighalli
Ah, yes. I've fixed that since this post in the...

Ah, yes. I've fixed that since this post in the PR, but I forgot to edit the text here. It's drain charges (93%) now.

I still haven't modified the colors. When I hear some more opinions, one...
Forum: Development May 28, 2018, 03:10
Replies: 8
Views: 469
Posted By Ighalli
Haha! I was just keeping the colors that were...

Haha! I was just keeping the colors that were already present. Fruit loops is about right! :D

I can get behind making the parenthetical data white. Do people think that there should be some...
Forum: Vanilla May 28, 2018, 03:05
Replies: 255
Views: 18,675
Posted By Ighalli
It's the competition code, but it has all the...

It's the competition code, but it has all the commits that master does, so there must be a regression in the magic branch. Or a problem when I compile it. :confused:
Forum: Vanilla May 27, 2018, 23:05
Replies: 255
Views: 18,675
Posted By Ighalli
I'm playing a randart game for the competition,...

I'm playing a randart game for the competition, and I found an amulet with this power:

When activated, it restores 4d8 hit points and neutralizes poison.

I've seen it heal 2 hp and 0 hp on...
Forum: Development May 27, 2018, 21:26
Replies: 8
Views: 469
Posted By Ighalli
Done. Heres the example: He can hit to...

Done. Heres the example:

He can hit to shatter (20d10, 93%), hit to shatter (20d10, 93%), hit to reduce all stats
(10d12, 93%), and touch to drain charges (93%), averaging 266 damage.
Forum: Development May 27, 2018, 19:54
Replies: 8
Views: 469
Posted By Ighalli
Show average monster damage in lore

I've opened a PR to show the total damage a monster is expected to do per attack at the end of the monster lore. This will simply tell the player how bad the attacks are in aggregate.

Examples:
...
Forum: Vanilla May 21, 2018, 00:56
Replies: 759
Views: 47,386
Posted By Ighalli
Having played a full game as a Rogue, I have to...

Having played a full game as a Rogue, I have to say I'm not at all a fan of the stealing mechanic. I think it breaks verisimilitude too much when monsters scream loudly enough to wake others from...
Forum: Vanilla April 14, 2018, 17:38
Replies: 39
Views: 3,166
Posted By Ighalli
Then there would incentive to leave all your...

Then there would incentive to leave all your speed in your home to keep farming for more, then equip endgame level speed items at DL40 or whatever, once you have enough of them. If it counted the...
Forum: Vanilla April 14, 2018, 01:50
Replies: 105
Views: 8,756
Posted By Ighalli
The new rogue already has this. The rework of...

The new rogue already has this. The rework of recharging makes it so reliable, cheap, and fast to charge items that I've maybe lost 2 items to recharging in the entire play through up to 5000', and...
Forum: Vanilla April 14, 2018, 01:42
Replies: 4
Views: 620
Posted By Ighalli
I was trying to fight exclusively with the wands...

I was trying to fight exclusively with the wands of annihilation, but if 400 dam/turn is enough, maybe I'll drain the charges and switch to melee. I'm more concerned about him regenerating as he...
Forum: Vanilla April 11, 2018, 06:39
Replies: 4
Views: 620
Posted By Ighalli
Retreat from Morgoth or fight on?

I was trying to take the diving fast strategy as far as I could this time around, which seemed to work pretty well, except that I was only CL 38 when I got to 4900' and had killed relatively few of...
Forum: Vanilla April 7, 2018, 23:44
Replies: 83
Views: 4,937
Posted By Ighalli
Congrats! How about submitting a character dump...

Congrats! How about submitting a character dump and post up the link so we can take a look?
Forum: Vanilla April 3, 2018, 00:39
Replies: 759
Views: 47,386
Posted By Ighalli
I've put up a PR to fix item recharging in the...

I've put up a PR to fix item recharging in the magic branch, and another PR on top of that which shows the odds for recharge attempts.


a Wand of Confuse Monster (8 charges)
Can be destroyed by...
Forum: Vanilla March 31, 2018, 23:32
Replies: 759
Views: 47,386
Posted By Ighalli
Just encountered an inventory bug in aa672ce. ...

Just encountered an inventory bug in aa672ce. The Ring of Flames was not ignored, but was ignored and auto dropped when I picked up the weapon Farmer Maggot dropped. When I hit 'K' and grabbed the...
Forum: Vanilla March 29, 2018, 06:23
Replies: 27
Views: 1,573
Posted By Ighalli
What seems stranger than the allegedly streaky...

What seems stranger than the allegedly streaky RNG is how frequently the fairness of it is questioned. :D
Forum: Vanilla March 8, 2018, 04:29
Replies: 100
Views: 6,428
Posted By Ighalli
I still like picking one of the enemy monsters...

I still like picking one of the enemy monsters that are actually intimidating:
Black knight
Death knight
Forum: Vanilla January 28, 2018, 23:05
Replies: 759
Views: 47,386
Posted By Ighalli
Does it make sense to break the speed display out...

Does it make sense to break the speed display out to have movement listed separately when there is a bonus or penalty? Should multiple blows/shots end up showing effective melee/shooting speeds? ...
Forum: Vanilla January 17, 2018, 03:29
Replies: 759
Views: 47,386
Posted By Ighalli
I've seen monsters miss with bolts and arrows in...

I've seen monsters miss with bolts and arrows in the version that added the priest class. I was playing a priest and am sure that no one was confused when it happened. At least, I'm really sure I...
Forum: Vanilla January 15, 2018, 19:46
Replies: 759
Views: 47,386
Posted By Ighalli
I think you'll find the argument is laid out in...

I think you'll find the argument is laid out in the rest of the paragraph that you quoted the beginning of. Strategy in Angband revolves around choosing your battles (detection, stealth, teleports,...
Forum: Vanilla January 14, 2018, 18:47
Replies: 759
Views: 47,386
Posted By Ighalli
Druid problems

The druid can self-level up to 10 (as a human) by casting his spells in town and buying the 2nd book. The first casting of fox form takes you straight to 3, and from there satisfy hunger puts you to...
Forum: Development January 6, 2018, 20:18
Replies: 3
Views: 431
Posted By Ighalli
Show monster hit rates in lore

I've created a PR to show the chances of each monster attack hitting you in the monster lore. It's useful to show players the effectiveness of their AC versus the monsters they're facing. Since...
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