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Search: Posts Made By: Sideways
Forum: Variants Today, 00:10
Replies: 43
Views: 2,543
Posted By Sideways
I think that has to do with the order in which...

I think that has to do with the order in which certain things are calculated. In this case the boots probably have a "real" value of 6, which becomes 5 after the discount is applied and the resulting...
Forum: Variants December 10, 2018, 17:03
Replies: 43
Views: 2,543
Posted By Sideways
The last ring winner is Aver's from PosChengband...

The last ring winner is Aver's from PosChengband 7.0.2; and the only changes to rings since then should make them easier; so ring ought to be winnable.

I'll look into the skillmaster thing, thanks.
Forum: Vanilla December 6, 2018, 19:47
Replies: 14
Views: 520
Posted By Sideways
And in 2.x it was much harder to find +speed...

And in 2.x it was much harder to find +speed items, making those you did find even more important.
Forum: Vanilla December 5, 2018, 22:46
Replies: 38
Views: 1,128
Posted By Sideways
What you've used with this character is the...

What you've used with this character is the massive grinding approach. It can work, as you know from those two wins (and it's even worked here already, in that you're alive and have really good...
Forum: Vanilla December 5, 2018, 17:38
Replies: 6
Views: 254
Posted By Sideways
There's probably some weirdness in the mouse UI...

There's probably some weirdness in the mouse UI because it's not something people actually use, so there's no one to report bugs in it. Don't click on things :)
Forum: Variants December 3, 2018, 17:22
Replies: 43
Views: 2,543
Posted By Sideways
Yeah, devices always work when used for...

Yeah, devices always work when used for auto-detection (same as with auto-identify). That's simply to save time and get the same thing done in the end anyway, which I've always presumed (and...
Forum: Variants November 30, 2018, 03:33
Replies: 43
Views: 2,543
Posted By Sideways
I had to look that up. The piranhas should always...

I had to look that up. The piranhas should always generate as friendly if you're a Rogue, but can generate as either friendly or hostile for classes other than Rogue.

As a Possessor you don't...
Forum: Variants November 29, 2018, 16:42
Replies: 43
Views: 2,543
Posted By Sideways
Yeah, the breakage chances listed don't account...

Yeah, the breakage chances listed don't account for sniping at all. I'll fix that, thanks for reporting.

Holy Shot has a 40% breakage chance.
Forum: Variants November 21, 2018, 19:28
Replies: 43
Views: 2,543
Posted By Sideways
I suspect half-giants were designed to be strong,...

I suspect half-giants were designed to be strong, and half-orcs were designed by Gwarl; so it's not surprising that ogres might not be as good.
Forum: Variants November 20, 2018, 02:30
Replies: 15
Views: 1,298
Posted By Sideways
Evasion works on breath attacks, rockets, rocks...

Evasion works on breath attacks, rockets, rocks and arrows (and in FrogComposband 7.1.toffee it will also work on chickens).

Evasion doesn't work against bolts, balls or generally any attack...
Forum: Variants November 19, 2018, 04:36
Replies: 43
Views: 2,543
Posted By Sideways
Thanks. I know exactly what's causing that...

Thanks. I know exactly what's causing that because I've seen the same information leak before in another context, I suppose I'll have to put together a more general fix this time.
Forum: Variants November 18, 2018, 17:11
Replies: 43
Views: 2,543
Posted By Sideways
You cannot increase the score by going in the...

You cannot increase the score by going in the opposite direction.

See the reforging section near the end of the FAQ for tips.

The slot weights are currently as follows: armor/weapon - 80; bow -...
Forum: Variants November 10, 2018, 19:52
Replies: 43
Views: 2,543
Posted By Sideways
I'm not exactly sure what's happening there, but...

I'm not exactly sure what's happening there, but I have a pretty good idea. /lib/apex and several other directories have their own makefiles in Pos that are missing in Compos and FrogCompos. This has...
Forum: Variants November 8, 2018, 19:02
Replies: 43
Views: 2,543
Posted By Sideways
Yes, blue-mage resurrection is on the long-term...

Yes, blue-mage resurrection is on the long-term to-do list, but I'm not sure I can fit it into the next version because there's so many other things to do. Quite possibly by the time blue-mages are...
Forum: Variants November 7, 2018, 18:03
Replies: 43
Views: 2,543
Posted By Sideways
That is a really bizarre error. There's nothing...

That is a really bizarre error. There's nothing in the code that could cause that error, so the only way it could happen is if MinGW reused an outdated version of util.o when I compiled. On the plus...
Forum: Variants November 7, 2018, 07:10
Replies: 43
Views: 2,543
Posted By Sideways
OK, that looks like a bug. I'll try to fix it...

OK, that looks like a bug. I'll try to fix it speedily and re-release. In the meantime, try loading a pickpref file (any pickpref file at all), and then make the changes you want, they should save...
Forum: Variants November 7, 2018, 05:48
Replies: 43
Views: 2,543
Posted By Sideways
I'm happy with the current chaos patron behavior...

I'm happy with the current chaos patron behavior and Chaotic personality. But the Composband version might get added in in some other way ;)

Experimenting with randart jewelry is also on my to-do...
Forum: Variants November 7, 2018, 03:50
Replies: 43
Views: 2,543
Posted By Sideways
There is a brief to-do list at the end of the...

There is a brief to-do list at the end of the change log. Even hyper-rudimentary is a polite way to describe it - it's a tiny fraction of the size of my private to-do list - but it does mention...
Forum: Variants November 6, 2018, 18:20
Replies: 43
Views: 2,543
Posted By Sideways
Smile [Announce] FrogComposband 7.0.cloudberry released

7.0.cloudberry is now available here (https://github.com/sulkasormi/frogcomposband/releases/tag/v7.0.cloudberry-fixed), with the source code, precompiled Windows full game (without the source code)...
Forum: Variants November 5, 2018, 17:04
Replies: 152
Views: 10,863
Posted By Sideways
Yeah, I'm leaving chaos_deity as great, though it...

Yeah, I'm leaving chaos_deity as great, though it isn't universally great. I'm also leaving fat_mut as average, it wasn't long ago that I looked at the mutations on a character of bostock's and...
Forum: Variants November 5, 2018, 04:40
Replies: 152
Views: 10,863
Posted By Sideways
Thanks for the suggestions, I'll implement some...

Thanks for the suggestions, I'll implement some of them at least.

Do you feel stunning is universally overpowered (or at least overpowered on something other than golems)? I only rebalanced it on...
Forum: Variants November 4, 2018, 16:45
Replies: 152
Views: 10,863
Posted By Sideways
That is unavoidable, because of how objects work....

That is unavoidable, because of how objects work. From the game's point of view, two stacking rings are actually a single ring with item count 2; so it only has room for a single ring's origin, which...
Forum: Variants November 2, 2018, 17:01
Replies: 152
Views: 10,863
Posted By Sideways
Thanks. There was no code anywhere setting...

Thanks. There was no code anywhere setting p_ptr->esp_living to FALSE, so once acquired, characters had it permanently.
Forum: Variants November 2, 2018, 16:59
Replies: 152
Views: 10,863
Posted By Sideways
It's been around since Hengband I think. I...

It's been around since Hengband I think. I presume it's a misspelling, but I've never pretended my approach to all the misspellings and Engrish I've inherited is anything but inconsistent, especially...
Forum: Variants November 2, 2018, 04:12
Replies: 152
Views: 10,863
Posted By Sideways
Blood knights are not completely immune to fear....

Blood knights are not completely immune to fear. They are immune only to a specific type of fear - fear resulting from getting hurt.

They do, however, get one fear pip at high level that's only...
Showing results 1 to 25 of 317

 
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