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Search: Posts Made By: Nick
Forum: Variants Today, 02:35
Replies: 8
Views: 453
Posted By Nick
Yes, that was a massive hack in the old FA which...

Yes, that was a massive hack in the old FA which I haven't re-implemented. Ideally I will do it actually properly one day.
Forum: Idle chatter Today, 00:34
Replies: 16
Views: 1,820
Posted By Nick
I think after the talks I have seen I can...

I think after the talks I have seen I can guarantee I have nothing original to say...
Forum: Competition Yesterday, 16:54
Replies: 2
Views: 87
Posted By Nick
Up to you :)

Up to you :)
Forum: Vanilla Yesterday, 06:57
Replies: 123
Views: 10,458
Posted By Nick
Thanks, that's a very good report. Baffling, but...

Thanks, that's a very good report. Baffling, but good.
Forum: Competition Yesterday, 01:46
Replies: 623
Views: 241,894
Posted By Nick
Competition 238 is up, and will take us into...

Competition 238 is up, and will take us into mid-November. After that I'm thinking another month-ish competition (Xygos, perhaps?), then hopefully a Sil-Q 1.5 comp in time for Christmas (presents!).
Forum: Competition Yesterday, 01:43
Replies: 2
Views: 87
Posted By Nick
Competition 238

Competition 238 is now up on the competition page (http://angband.oook.cz/competition.php), it is an FAangband 2.0.1 Green-Elf Ranger, with standard wilderness.

This is the first go for FAangband...
Forum: Competition Yesterday, 01:20
Replies: 2
Views: 347
Posted By Nick
Congratulations to Sideways for a game win, and...

Congratulations to Sideways for a game win, and honourable mention to wobbly for entering a newborn character for second.
Forum: Idle chatter October 15, 2021, 22:19
Replies: 16
Views: 1,820
Posted By Nick
For anyone who is interested, this is on this...

For anyone who is interested, this is on this weekend (https://roguelike.club/event2021.html). I'm talking almost last.
Forum: Vanilla October 14, 2021, 00:46
Replies: 23
Views: 1,161
Posted By Nick
My understanding is that one of Angband's...

My understanding is that one of Angband's principal principles is it doesn't tell the player what to do.

Options like forced descent and no recall (which together make ironman) are in a sense...
Forum: Vanilla October 11, 2021, 21:29
Replies: 89
Views: 5,707
Posted By Nick
Excellent. One of the main aims of the monster...

Excellent. One of the main aims of the monster list revamp in 4.2 was to make sure the idea of "Angband is just Moria with 50 more levels tacked on" was properly dead and buried. I remember...
Forum: Vanilla October 11, 2021, 06:22
Replies: 6
Views: 356
Posted By Nick
Originally (for the first 28 years of Angband)...

Originally (for the first 28 years of Angband) rangers only got extra shots with bows. This changed a few months ago (discussion in this thread...
Forum: Development October 10, 2021, 21:17
Replies: 4
Views: 174
Posted By Nick
The parsing is done in parser.c (unsurprisingly),...

The parsing is done in parser.c (unsurprisingly), and to some extent in datafile.c - looking at those will give some idea of how it all works.

You may be interested in Thraalbee's monster parsing...
Forum: Vanilla October 10, 2021, 01:19
Replies: 123
Views: 10,458
Posted By Nick
You can tell by examining the book in the shop -...

You can tell by examining the book in the shop - if it doesn't say you can read it, then you can't.

Agreed, though, it's a bit unfriendly - I'll file a bug.
Forum: Vanilla October 8, 2021, 20:48
Replies: 23
Views: 1,161
Posted By Nick
Yes, it does to me too, but I haven't got around...

Yes, it does to me too, but I haven't got around to working out how to fix it.
Forum: AAR October 8, 2021, 01:13
Replies: 7
Views: 255
Posted By Nick
OK, that's less alarming.

OK, that's less alarming.
Forum: AAR October 8, 2021, 00:17
Replies: 7
Views: 255
Posted By Nick
If you were actually getting 20+ blows per round,...

If you were actually getting 20+ blows per round, that's a bug, and a big one.
Forum: Development October 7, 2021, 02:48
Replies: 6
Views: 308
Posted By Nick
I was hoping for "potato".

I was hoping for "potato".
Forum: Competition October 7, 2021, 02:08
Replies: 2
Views: 347
Posted By Nick
Less than 6 days left and still only one entry.

Less than 6 days left and still only one entry.
Forum: Variants October 6, 2021, 04:38
Replies: 8
Views: 453
Posted By Nick
This is likely related to this bug...

This is likely related to this bug (https://github.com/angband/angband/issues/4762) (for Vanilla, but V and FA have the exact same SDL2 front-end). For reference, it works fine for me on OpenSUSE...
Forum: Vanilla October 6, 2021, 02:08
Replies: 2
Views: 151
Posted By Nick
This is a known bug in 4.2.3, fixed in the...

This is a known bug in 4.2.3, fixed in the development builds (a couple of days after 4.2.3 release) available on the releases page (https://github.com/angband/angband/releases).
Forum: Vanilla October 4, 2021, 21:21
Replies: 123
Views: 10,458
Posted By Nick
Yes, this was fixed in the nightly releases a...

Yes, this was fixed in the nightly releases a couple of days after 4.2.3 came out.
Forum: Variants September 30, 2021, 07:49
Replies: 8
Views: 453
Posted By Nick
FAangband 2.0.1

FAangband 2.0.1 is now available for Windows (https://github.com/NickMcConnell/FAangband/releases/download/2.0.1/FAangband-2.0.1-win.zip), MacOS...
Forum: Variants September 30, 2021, 06:29
Replies: 126
Views: 6,675
Posted By Nick
Is this still happening? It seems to be working...

Is this still happening? It seems to be working OK in my brief testing.
Forum: Variants September 29, 2021, 23:34
Replies: 126
Views: 6,675
Posted By Nick
Fixed version now on the release page...

Fixed version now on the release page (https://github.com/NickMcConnell/FAangband/releases). I'll try and actually get 2.0.1 out in the next few days.
Forum: Variants September 29, 2021, 22:41
Replies: 126
Views: 6,675
Posted By Nick
Thanks, confirmed, bug filed.

Thanks, confirmed, bug filed.
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