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Search: Posts Made By: kryft
Forum: Sil January 4, 2014, 04:12
Replies: 329
Views: 60,460
Posted By kryft
Yay! I can't think of anything that I...

Yay!

I can't think of anything that I dislike in the change list, and many of the changes are exciting. I like the weight change.
Forum: Sil November 15, 2013, 14:23
Replies: 28
Views: 7,408
Posted By kryft
It's never too late to learn. It's fun! ...

It's never too late to learn. It's fun!



I also think this would be nice.
Forum: Sil November 15, 2013, 13:10
Replies: 28
Views: 7,408
Posted By kryft
It would be a great way to troll people who hate...

It would be a great way to troll people who hate forced descent, though!
Forum: Sil November 15, 2013, 13:07
Replies: 28
Views: 7,408
Posted By kryft
One small detail that I've been thinking of is...

One small detail that I've been thinking of is that for fsil it would be nice if item weights were listed on char dumps. Currently it's impossible to determine the protection bonus from Heavy Armour...
Forum: Sil November 15, 2013, 12:55
Replies: 28
Views: 7,408
Posted By kryft
Wow! I bet Sil is the only roguelike with two...

Wow! I bet Sil is the only roguelike with two simulators written for it. :) It would certainly be interesting to see this included in the game.

Originally I also computed exact distributions...
Forum: Sil November 4, 2013, 17:58
Replies: 28
Views: 9,614
Posted By kryft
Sounds sensible. I look forward to the next...

Sounds sensible. I look forward to the next release in general - I've heard vague rumors that there will be more than balance tweaks!
Forum: Sil November 4, 2013, 16:42
Replies: 28
Views: 9,614
Posted By kryft
That's true, but I still managed to be quiet...

That's true, but I still managed to be quiet enough that I could almost always assassinate drakes. :) My stealth bonus was terrible, but the monster's evasion being set to -5 and my +7 focus bonus...
Forum: Sil November 4, 2013, 16:23
Replies: 28
Views: 9,614
Posted By kryft
I may still be deluded here, but my rationale was...

I may still be deluded here, but my rationale was that the heavy armor penalty for evasion doesn't really matter if you're getting enough protection to make up for it (as taptap mentioned earlier,...
Forum: Sil November 4, 2013, 11:32
Replies: 1
Views: 1,715
Posted By kryft
Strange glyph swap bug in Sil 1.1.1?

Before I forget, my recent game (http://angband.oook.cz/ladder-show.php?id=15119&ok) exhibited a strange issue where the glyph for Gwathraukar suddenly changed into a 'v' at some point in the game,...
Forum: Sil November 4, 2013, 09:22
Replies: 28
Views: 9,614
Posted By kryft
Incidentally I just won for the first time, using...

Incidentally I just won for the first time, using a dagger-toting, hauberk-wearing Finarfin. :)
http://angband.oook.cz/ladder-show.php?id=15119
Forum: Sil November 4, 2013, 07:31
Replies: 28
Views: 9,614
Posted By kryft
Not really, unless you have very low evasion...

Not really, unless you have very low evasion (maybe 10 or so?) and have no luck with equipment. I can't state exact conditions for when I think Critical Resistance is worth taking, but I've found...
Forum: Sil November 1, 2013, 08:40
Replies: 28
Views: 9,614
Posted By kryft
Why spears over throwing axes? I suppose you...

Why spears over throwing axes? I suppose you would get bigger criticals and a bigger strength bonus, but I generally prefer throwing axes for range and weight.



It's true that you probably...
Forum: Sil October 28, 2013, 10:25
Replies: 19
Views: 4,889
Posted By kryft
This kind of agonizing prompted me to write fsil....

This kind of agonizing prompted me to write fsil. :) Often I can just get a straight answer to which one is better for my character, but many times the answer is still 'it depends' - a testament to...
Forum: Sil October 28, 2013, 07:58
Replies: 28
Views: 9,614
Posted By kryft
I've been playing a lot of Finarfin with...

I've been playing a lot of Finarfin with Concentration, often with Subtlety, and come fairly close to winning. (Very close actually - I'm pretty sure I would have had a good shot at winning the first...
Forum: Sil October 27, 2013, 10:50
Replies: 170
Views: 37,306
Posted By kryft
Yes, this is correct. (I looked it up in the...

Yes, this is correct. (I looked it up in the source at some point to get it right in fsil. Clearly it's crucial to get shadow mold damage right.)
Forum: Sil September 6, 2013, 13:09
Replies: 10
Views: 4,553
Posted By kryft
I added support for Heavy Armour Use....

I added support for Heavy Armour Use. (Unfortunately I haven't updated the binaries above yet.) As armor weight isn't listed in a character dump, this relies on a hack where the HAU bonus is inferred...
Forum: Sil September 5, 2013, 22:33
Replies: 6
Views: 3,033
Posted By kryft
Should it be mentioned somewhere that shadow melee attacks ignore protection?

I just managed to die to a shadow with a character that had just killed Duruin while barely taking a scratch (high protection + Hador's shield). I was surprised when the shadow seemed to hit me quite...
Forum: Sil September 5, 2013, 12:49
Replies: 10
Views: 4,553
Posted By kryft
Yes, I'm sure people who know the game well have...

Yes, I'm sure people who know the game well have a pretty good feel for numbers and balance in any case. This was mostly a fun project (this is how I party) for me to practice haskell on and to a...
Forum: Sil September 3, 2013, 11:34
Replies: 10
Views: 4,553
Posted By kryft
Fsil, a simple sil fight simulator

I just published the repository for Fsil (https://github.com/kryft/fsil), a little tool I've been writing for fun (and because I like to obsess about weapon and ability choices). Bug reports or other...
Forum: Sil August 19, 2013, 14:24
Replies: 25
Views: 7,245
Posted By kryft
I've been writing a little tool for myself that...

I've been writing a little tool for myself that basically takes a char dump and the name of a monster (the tool reads monster.txt) and spits out two probability distributions, one for the melee...
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