New builds on the

nightlies page with the following changes:

- Mages and druids (the monsters) no longer evil
- Adopted Grotug's description for the blood falcon
- Great wyrms of chaos and law are back
- Ossė is back, a bit deeper and a bit nastier
- Some fixes to pits that weren't working because of monster changes (thanks mrfy)
- A couple more changes of monster colour
- Priests marked as having the right number of books (thanks PowerWyrm)
- Teleport description fixed (thanks Estragon)
- No teleport curse now prevents teleport to and teleport level (thanks Thraalbee)
- Fixed radius description in spellbooks (thanks mrfy)
- Randarts nerfed a bit

Let me know how randarts are going now. I have just done a quick fix*, and I have plans to have a more thorough look at generation method.

*For those interested in the detail, the current method of assigning power for an artifact of a particular type (sword, cloak, etc) is

- Calculate the average, minimum and maximum power of the standard artifacts of the given type
- Pick a power by sampling from a normal distribution with mean the average just calculated, and assuming that the maximum is M standard deviations above the mean, and the minimum is m standard deviations below

I have just changed from M=3 and m=2.5 to M=m=2.