|
Nexus undervalued. Or: stat gain is broken
Another quirk: Nexus is severely undervalued in the current environment.
Until I've got a very good saving throw, I'm unwilling to go without nexus resistance.
Three things contribute to this:
1. Stat potions are somewhat more rare, because objects as a whole are more rare.
2. Stat gain requires more potions (not counting the move from 18/9x to 18/100.) Previously, you could get +2 in the initial stat gain then big chunks up to 18/70.
3. Stat gain after base 18 is no longer compressed. Previously you could rely on getting from 18/00 to 18/70 fairly quickly. Now it takes as long as getting from 11 to 18. Since the difference in power is also greater, getting swapped between 18/70 and 18/00 is far more disastrous than for earlier versions.
The result of this is stat swaps are more damaging, for more of the game, than in 3.1.0, and even more so compared with earlier versions.
|