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Old June 19, 2009, 21:51   #48
PaulBlay
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Join Date: Jan 2009
Posts: 657
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I think we're all getting a little confused / off track here.

To sum up, "wouldn't it be nice if"

* What you see is what you can hit with a spell (and vice versa).
* What you see can also see you (and vice versa).
* Standing directly next to a pillar should produce an expanding shadow.
* Reasonably fast code can be produced to implement the FOV, etc.
* No 'trick shots' required (or possible) to hit monsters that you can't target directly.

Is everyone agreed on the above (if they are possible)?

How does the current system specifically differ from the above?

Are any of those points not possible?
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