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Old June 23, 2010, 18:43   #151
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Originally Posted by Tiburon Silverflame View Post
Had a thought this morning that might go a long ways to making archery easier to balance across all classes. Right now, rangers get extra shots. It's going to be brutal to have archery be effective for all classes, without making it seriously overpowered for the ranger.
Maybe I'm misunderstanding, but I don't think anyone is arguing that the ranged weapon code in HEAD isn't good enough for non-ranger classes.

My position is that it's already too good for all classes, including the ranger. So I'm not planning on making it *more* effective for anyone.

EDIT: That said, if we want to tone rangers down relative to everyone else, substituting might for one (or both) or the extra shots would work. It's a good idea.
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