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Old March 31, 2012, 17:14   #28
Mikko Lehtinen
Join Date: Sep 2010
Posts: 1,246
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Originally Posted by buzzkill View Post
Using trap to deal raw damage, while productive, isn't all that much fun
Yeah, maybe it's the raw damage traps that are problematic.

It's been a long time since I last tried trap-setting in S or O. I may well be wrong in my criticism. This is just something that should get some attention in playtesting. Luckily v4 developers can try trap setting in variants before deciding what to do with traps in v4.
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