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Old August 8, 2015, 08:37   #4
Shany
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Join Date: Aug 2015
Location: Kiev, Ukraine
Age: 26
Posts: 18
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Thank you. And sorry for impatience.

I already edited some keymaps in user pref file created by "save keymaps" options menu item, so I added these there. Earlier didn't understand I can use ";"/"," commands with directions from original keyset.

It's a big relief not to hold down Shift constantly. ) By the way, the idea came to me when I realized I can open doors, disarm traps, attack monsters by "run" keys in angband, not receive this dumb "you can't run this direction" message instead like in some other roguelikes I played. So I want to thank developers also, for this good idea.
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