Thread: list-tvals.h
View Single Post
Old November 5, 2019, 18:41   #5
Pete Mack
Join Date: Apr 2007
Location: Seattle, WA
Posts: 6,587
Donated: $40
Pete Mack is on a distinguished road
Yeah, that is pretty much what I felt, but was less clear. If you plan to add a non-trivially different object type, SOME code will be needed. If the addition is trivial, what is the point?

There are a few more attributes that could go into the edit files without massive code changes, but NOT actual gameplay logic. We got rid of lua for a reason.
Beyond the ones you mention, there is also shoot/throw break chance.
Pete Mack is offline   Reply With Quote