Thread: Competition 67
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Old March 31, 2009, 22:00   #4
will_asher
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I knew it wouldn't work, but just for kicks I turned on the (original) graphics tiles in DaJAngband just now and a kobold looked like a shrieker and a novice priest looked like a bat (or was that the harpy tile?). I have done nothing for tiles with DaJAngband. I'm guessing the monsters are linked to the tiles by thier index number, but I don't know how to make it support any tiles. Is it hard? I never thought it important. I'm one of those who say that roguelikes weren't meant to have graphics.
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