Quote:
Originally Posted by tangar
If before that changes, Vanilla was a place from where you take stuff for old game versions or another variant - 'new Angband' would be itself variant-like game. This is very bad for Angbands' evolution.
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This raises an interesting point.
The standard advice to anyone who has an idea that they want implemented in Angband has for a long time been "Make a variant, you can do what you want". I think this is good advice, but it has a kind of evil twin which is "That doesn't belong in Vanilla, that belongs in a variant". I think we need to be careful not to allow the variants to weigh down Vanilla, or define it as all the stuff that every variant should have.
In particular, tangar, I don't think you actually play Vanilla Angband very much. It seems to me that you're treating it a bit like your childhood home - you don't want it to change, but you don't want to live there either. Whereas the people who actually live there are probably the ones I should be listening to the most.