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Old February 13, 2017, 21:51   #46
Pete Mack
Join Date: Apr 2007
Location: Seattle, WA
Posts: 5,017
Donated: $40
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I don't understand this. Other than the activations, random light sources are completely randomized. How can they be more so?
Originally Posted by Egavactip View Post
I want lights more randomized than they are currently but I don't want them "FULLY" randomized. I want the Phial to always have the phial room-lighting effect, the Arkenstone to always have the level mapping effect, etc.
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