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Old March 10, 2011, 06:32   #4
bulian
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Join Date: Sep 2010
Posts: 162
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Quote:
Earthquake is there to mess with anti summon tactics, it needs to stay.
That's a good point - something I hadn't considered.

The game I posted was a while ago, but I'm pretty sure I was just in a regular area. I'm sure you could calculate what the probability is of such an attack happening. After that experience, I just adjusted my !heal threshold to 700 HP instead of 600 HP and haven't worried about it since, though fighting near stairs as you hinted would work as well.

Quote:
one death every now and then from that is only good thing.
Fine, so long as you know it can happen. Breaths are displayed as the maximum possible for this reason. To my knowledge, earthquake damage is not listed anywhere.
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