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Old September 5, 2011, 07:23   #7
UglySquirrell
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Join Date: Jul 2011
Location: Vancouver Canada
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Quote:
Originally Posted by fizzix View Post
I'd rather have some mechanic in that you gain +2 points up to 18/20 or 18/30 and then +10 after that. I dunno. It annoys me, but only slightly.
This would make more sense, I think. Other than carrying cappacity, stat raising before 18+ is reaallly boring and you see almost no gain. Hengband had a pretty cool system, at level 2 and then fixed levels after, you would get a random stat gain, I'm pretty sure it was 1or 2 points. It also allowed you to choose Wich stat to raise every 10 levels or so. I always found the games played a lot more smoothly, never had to slow down at stat gain depth. And leveling up was more rewarding early on.
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