View Single Post
Old April 14, 2010, 07:31   #9
Derakon's Avatar
Join Date: Dec 2009
Posts: 8,574
Derakon is on a distinguished road
It seems like a simple bell curve would work fine. You could start with a curve where monsters are generated more than the current max OOD-ness less than .1% of the time (basically similar to current behavior), and gradually increase that until it feels right.
Derakon is offline   Reply With Quote