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Old February 26, 2010, 23:44   #9
Join Date: Jun 2009
Posts: 177
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Originally Posted by Derakon View Post
So why was this changed, anyway? Most of the uniques with DROP_GREAT are significantly harder than other uniques at their depth -- in particular, Wormtongue was an excellent risk/reward tradeoff, since he could generally easily kill you, but if you managed to kill him instead he had decent odds of dropping a genuinely useful item. Are uniques with DROP_GREAT being nerfed to account for their worsened drops?
Wormtongue's not that hard to kill with a decent launcher, because he likes to run around and pick up the arrows you shoot at him. Just sit still and keep pinging him with whatever you have. But you should ignore him until you're below 1000' because his drop isn't really worth anything until then.
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