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Old March 27, 2018, 23:26   #3
Gordon
Scout
 
Join Date: Jan 2010
Posts: 31
Gordon is on a distinguished road
Perhaps it is due to the fact that @ is 2'10" and weighs only 13lb .


Code:
  [Angband 4.0.5 Character Dump]

 Name   Ringo        Age             24          Self  RB  CB  EB   Best
 Race   Hobbit       Height       2'10"   STR! 18/100  -2  -3 +13 18/180
 Class  Mage         Weight    3st 13lb   INT! 18/100  +2  +3  +6 18/210
 Title  Arch-Mage    Turns used:          WIS! 18/100  +1  +0 +10 18/210
 HP     825/825      Game       2164988   DEX! 18/100  +3  +0  +5 18/180
 SP     394/394      Standard    334507   CON! 18/100  +2  -2 +11 18/210
                     Resting      57125

 Level                 50    Armor     [78,+124]    Saving Throw    100%
 Cur Exp          7313706                           Stealth       Superb
 Max Exp          7313706    Melee       4d5,+57    Disarming       100%
 Adv Exp         ********    To-hit       33,+53    Magic Devices    131
                             Blows      4.0/turn    Perception    1 in 1
 Gold             2689831                           Searching        48%
 Burden          174.8 lb    Shoot to-dam    +15    Infravision    40 ft
 Overweight       -5.1 lb    To-hit       38,+44    Speed             24
 Max Depth    3750' (L75)    Shots        1/turn

 You are one of several children of a Hobbit Warrior.  You are a credit
 to the family.  You have hazel eyes, straight auburn hair, and an
 average complexion.


rAcid:......++*.... Nexus:.............
rElec:.+....+...... Nethr:....+........
rFire:.+....++.+... Chaos:........+....
rCold:++.*+.++.+... Disen:......+......
rPois:............. pFear:+.......+....
rLite:+........+... pBlnd:...+.....+...
rDark:....+.+...... pConf:.........+...
Sound:........+.... pStun:.........+...
Shard:............. HLife:...++.......+

Regen:++.++....+... Stea.:.......++..+.
  ESP:...+......... Sear.:..........+..
Invis:+..+.+...+... Infra:............+
FrAct:+..+....+.+.. Tunn.:.............
Feath:...+......++. Speed:+..+...+...+.
S.Dig:+............ Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.+...........
Aggrv:............. Light:+....+...+...


  [Character Equipment]

a) the Long Sword 'Ringil' (4d5) (+21,+24) <+10, +1>
     Dropped by Hoarmurath of Dir at 3500 feet (level 70)
     
     +10 speed.
     Slays demons (powerfully), trolls, undead, evil creatures.
     Branded with cold.
     Provides resistance to frost, light.
     Provides protection from fear.
     Cannot be harmed by acid.
     Blessed by the gods.  Slows your metabolism.  Speeds regeneration.
      Prevents paralysis.  Grants the ability to see invisible things. 
     
     Radius 1 light.
     
     When activated, it creates a frost ball with damage 100.
     Takes 136 turns to recharge at your current speed.
     Your chance of success is 98.6%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 401.6 vs. creatures not resistant to cold,
     509.2 vs. demons, 348 vs. trolls, 401.6 vs. undead, 348 vs. evil
     creatures, and 294 vs. others.
     
b) the Short Bow of Amrod (x4) (+12,+15) <+2>
     Conjured forth by magic at 2050 feet (level 41)
     
     +2 strength.
     +2 constitution.
     +2 shooting power.
     Provides resistance to lightning, fire, frost.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  
     
c) a Ring of Damage (+0,+15)
     Taken from a chest found at 3500 feet (level 70)
     
d) the Ring of Adamant 'Nenya' (+3,+3) <+2, +5>
     Found lying on the floor at 3750 feet (level 75)
     
     +2 strength.
     +2 intelligence.
     +2 wisdom.
     +2 dexterity.
     +2 constitution.
     +5 speed.
     Provides immunity to frost.
     Provides protection from blindness.
     Cannot be harmed by lightning.
     Sustains intelligence, wisdom, constitution.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Sustains your life force.  Grants telepathy.  Grants the ability
     to see invisible things.  
     
     When activated, it restores your experience to full.
     Takes 686 to 1020 turns to recharge at your current speed.
     Your chance of success is 93.7%
     
e) the Jewel 'Evenstar' <+2>
     Found lying on the floor in a pit at 2050 feet (level 41)
     
     +2 wisdom.
     Provides resistance to frost, dark, nether.
     Sustains wisdom, constitution.
     Speeds regeneration.  Sustains your life force.  
     
     When activated, it restores your experience to full.
     Takes 510 turns to recharge at your current speed.
     Your chance of success is 97.3%
     
f) the Star of Elendil <+3>
     Conjured forth by magic at 2650 feet (level 53)
     
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 3 light.
     
     When activated, it maps the area around you.
     Takes 173 to 340 turns to recharge at your current speed.
     Your chance of success is 98.0%
     
g) the Mithril Plate Mail of Celeborn (-3) [65,+25] <+3>
     Found lying on the floor in a vault at 3500 feet (level 70)
     
     +3 strength.
     Provides resistance to acid, lightning, fire, frost, dark,
     disenchantment.
     Cannot be harmed by acid.
     
     When activated, it removes all non-unique monsters represented by
     a chosen symbol from the level, dealing you damage in the process.
     Takes 1700 turns to recharge at your current speed.
     Your chance of success is 97.3%
     
h) the Elven Cloak of L&Atilde;&ordm;thien [6,+20] <+4, +3, +2>
     Conjured forth by magic at 2050 feet (level 41)
     
     +4 intelligence.
     +4 wisdom.
     +3 stealth.
     +2 speed.
     Provides resistance to acid, fire, frost.
     Cannot be harmed by acid, fire.
     
     When activated, it restores your experience to full.
     Takes 850 turns to recharge at your current speed.
     Your chance of success is 97.3%
     
i) the Small Metal Shield of Thorin [5,+25] <+3, +4, -1>
     Dropped by Lugdush, the Uruk at 1100 feet (level 22)
     
     +3 strength.
     +4 constitution.
     -1 stealth.
     Provides immunity to acid.
     Provides resistance to sound, chaos.
     Provides protection from fear.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
j) the Golden Crown of Gondor [0,+15] <+3, +2, +1>
     Dropped by a Patriarch at 2950 feet (level 59)
     
     +3 strength.
     +2 wisdom.
     +3 constitution.
     Provides resistance to fire, frost, light.
     Provides protection from blindness, confusion, stunning.
     Cannot be harmed by acid.
     Speeds regeneration.  Grants the ability to see invisible things. 
     
     Radius 1 light.
     
     When activated, it heals 500 hit points.
     Takes 850 turns to recharge at your current speed.
     Your chance of success is 97.3%
     
k) a Set of Alchemist's Gloves of Thievery (+6,+1) [0,+15] <+3, +4>
     Found lying on the floor in a vault at 2300 feet (level 46)
     
     +3 dexterity.
     +4 searching skill.
     Cannot be harmed by acid, fire.
     Feather Falling.  Prevents paralysis.  
     
l) a Pair of Leather Boots of Elvenkind [2,+11] <+3, +7>
     Dropped by Eöl, the Dark Elf at 2700 feet (level 54)
     
     +3 stealth.
     +7 speed.
     Cannot be harmed by acid, fire.
     Feather Falling.
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