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Old September 30, 2019, 23:46   #5
Therem Harth
Join Date: Jan 2008
Posts: 926
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Originally Posted by I
custom roguelike in Rust for those unfamiliar, and using tcod-rs:

Poor performance is absolutely not a problem with Rust itself; it is basically designed as a replacement for C++. I'm pretty sure the issue was with my implementations. But yeah for some reason it didn't occur to me to look for heatmap-related crates, d'oh.

Edit: part of the reason I originally went with heatmaps was because they looked a lot easier to implement well myself than A*.
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