Thread: parse error
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Old October 25, 2019, 19:53   #3
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Join Date: Jun 2011
Location: Germany
Age: 51
Posts: 416
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Originally Posted by Gwarl View Post
Have a read through this thread
Thanks for the hint Gwarl, my problem is not to modify .txt files in general. I already changd p_race.txt, history.txt, class.txt to have a different set (and modified) races available at character creation.
After opening the .txt files with Wortpad and saving them again, the encoding is right and i can modify them using the most simple text editior available, Editor from MS Windows.
I was wondering why a renaming of the magic books inside the [ ] brakets crashes the game. I found those names only in class.txt, store.txt and object.txt (with base_object defining some stuff like color).
So if anyone knows about that, explanations welcome
Blondes are more fun!
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