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Old January 23, 2020, 23:18   #15
DavidMedley
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Join Date: Oct 2019
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I count 5 monsters with evasion -5. I don't know why that's not valid to talk about. The game already concedes that halving evasion in these cases doesn't make sense, and leaves them at -5. But, starting at zero, it still doesn't make sense. A creature should still be hindered by webs and pits. But the game says otherwise.

And I'm not using low skill characters as my only example of how broke it is. I chose the deepest non-unique humanoid (Vampire Lord) as an example of how devastating, and in my opinion thematically inappropriate, the halving penalty is. There are even more extreme examples where a web or a pit or other halving penalty turns an even fight into one where the hindered character literally cannot possibly hit or avoid being hit, and/or the unhindered character cannot possibly miss or get hit.

Last edited by DavidMedley; January 23, 2020 at 23:31.
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