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Old April 10, 2009, 07:11   #8
PowerDiver
Prophet
 
Join Date: Mar 2008
Posts: 2,712
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In case I wasn't clear, just enchant to +1, then disenchant again. Each successful enchantment past 0 hopefully has a 50% chance of breaking the curse. OTOH, HEAVY_CURSEs are, or at least were, reportedly buggy in some 3.1.x releases. I don't know how safe it is to upgrade to the most recent nightly build, but that may be required before even ?*REM_CURSE would have a chance to work.
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