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Old July 27, 2009, 23:30   #2
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Originally Posted by Kyle View Post
I'm really new to this code but I think I want to get into development on this project; so I'm trying to learn my way around.

It seems clear that p_ptr is a global pointer to the player's structure, but I can't find where it is declared. When I search for it I get a million hits of course because it is used everywhere in the code.

What file is (it)/(its type) defined in?

variable.c has the lots of the game-wide globals; the type itself is defined in player/types.h.
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