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Old January 12, 2018, 09:28   #172
PowerWyrm
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Quote:
Originally Posted by Nick View Post
the burning hands idea fits with plans I have for more temporary melee effects (like current monster confusion).
Here's what I did for my Elementalist:

- Burning Hands: level 1 bolt spell, range 1 (melee range), very low damage (your first level spell to deal with weak monsters before you get the real bolt spells for higher damage)

- Shocking Grasp: temporary buff, grants lighting brand to melee attacks
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