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Old June 6, 2014, 09:20   #5
Scatha
Swordsman
 
Join Date: Jan 2012
Posts: 414
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Thanks, there are some interesting ideas here. There is a challenge getting terrain rules to feel tight enough while also flavourful and giving good gameplay. We are planning a small amount of change in a similar direction (which doesn't overlap with the suggestions you make).

If you have time, it might help if you could provide some complete rules proposals. This can make it easier to see where the difficulties lie, and give a better idea for how/whether the whole thing might work.
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